Add staggered-start car call-outs and a per-driver done indicator

Staggered-start qualifying heats now announce each car's transponder
number in grid order (~3s apart) right after the official start,
matching what a track announcer does when releasing cars one at a
time; mass/position starts are unaffected. The Timing leaderboard and
every overlay variant now also show a green "Done" flag next to a
driver's name once their own personal timing window (which already
started at their own first crossing) has elapsed, even while the
session is still running for other drivers.

Also confirmed two things already worked correctly: finals already
always start everyone together with the shared countdown/lights/tone
sequence, and practice's time-up announcement already says "finish
the lap you are on" - only a "2 minutes remaining" cue is genuinely
missing from the existing 1min/30s/10s ladder, left as an open
question for the user.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
larssand
2026-09-10 21:31:01 +02:00
parent ba2d78779f
commit 1565baab2a
12 changed files with 167 additions and 9 deletions

View File

@@ -9,6 +9,7 @@ export const RACE_AUDIO_EVENT_DEFINITIONS = Object.freeze([
event("drivers_ready", "start", "high"), event("start_sequence", "start", "high"),
event("start_tone", "start", "high", false, "effects/start_beep.wav"),
event("false_start", "start", "critical", true, "effects/warning.wav", 1000), event("restart_race", "start", "high"),
event("staggered_release", "start", "normal"),
event("transponder_pass", "race", "pass", false, "effects/transponder_pass.wav"), event("lap_completed", "race", "pass", false),
event("personal_best", "race", "low", true, "effects/personal_best.wav", 1500),
event("fastest_lap", "race", "normal", true, "effects/fastest_lap_trophy.wav", 1500),
@@ -277,6 +278,18 @@ export function createRaceAudioEngine(options = {}) {
await playEffect("start_tone", { force: true });
if (cancelled()) return false;
callbacks.onTone?.();
// Staggered heats don't release every car at once - the session is already live and
// recording by this point (each driver's own personal clock starts at their own first
// crossing regardless), this is purely the announcer calling cars out in grid order so
// marshals know who goes next, ~3s apart.
if (session?.startMode === "staggered" && Array.isArray(callbacks.staggerOrder) && callbacks.staggerOrder.length) {
for (let index = 0; index < callbacks.staggerOrder.length; index += 1) {
if (cancelled()) return false;
await trigger("staggered_release", { variables: { tp: callbacks.staggerOrder[index] }, scope: callbacks.staggerOrder[index], logData: { sessionId: session?.id, transponder: callbacks.staggerOrder[index] } }).voiceDone;
if (cancelled()) return false;
if (index < callbacks.staggerOrder.length - 1) { await wait(3000); if (cancelled()) return false; }
}
}
return true;
}