Reported by the user: creating a team, adding the wrong driver, then
moving that driver to another team by ticking them on the new team's
edit form left the driver on both teams at once. Root cause: there
was never a "move" action - the edit form only ever added a driver to
the team being saved, never removed them from wherever they already
were. Live laps from a driver on two teams were then silently
credited to only the first-matching team, with no clear error.
reassignTeamMembers (event_race_logic.js) now strips a driver/car
being saved onto one team out of every other team in the same event,
and the team checkbox list shows which team a driver is already on
before you move them.
Also fixed two related gaps found while investigating, at the user's
request to fix everything: getTeamDriverPool had regressed to
ignoring the event's class/participant scoping entirely (showing
every driver in the club), and deleting a driver or car left them
behind in team rosters forever. Added a duplicate_team_members Race
Day preflight check as defense in depth for any already-corrupted
saved state.
Verified with new unit tests for reassignTeamMembers, getTeamDriverPool
and the new preflight check, plus a new permanent browser test
reproducing the user's exact reported scenario end to end.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Until now there was no way to find a completed session without already
knowing which event it belonged to - navigation was strictly Events ->
one event -> its sessions. A new "Resultatarkiv" view lists every
finished session across all events, searchable by event/session name,
class, driver and date range.
Opening a session reuses the existing single-session leaderboard
builder for standings and the existing per-competitor lap lookup for
lap history - no new results logic - plus a session-wide penalties/
corrections list (resultsBySession[id].adjustments), previously only
visible in the live judging action log. Export buttons reuse the
existing per-event PDF and race-package JSON export functions rather
than adding a new format.
Investigated what should happen to raw timing data when a race is
deleted. Training statistics and session replay already read from
their own independent, deliberately-retained copies that survive
deletion by existing design - unaffected either way. The one thing
that outlived deletion with no purpose was the raw `passings` SQLite
rows (write-only; nothing in the app reads them), growing forever with
driver IDs never purged. A new POST /api/passings/purge endpoint now
removes exactly the deleted session(s)' rows, called as a best-effort
side call from both delete-event and delete-session.
Also fixes a real bug found while building this: ensureSessionResult
guarded adjustments/splits/pitEvents/pitStops against being missing on
an already-existing result, but not passings itself, so viewing lap
history for such a result (e.g. an older/imported race package)
crashed outright.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>