Off by default. Once a PIN is set in Settings -> System & backup, every non-GET /api/* request (plus GET /api/ammc/config) needs a signed 30-day HttpOnly cookie, which also closes the unauthenticated /api/update/run restart trigger. A 401 opens a PIN dialog and the pending save is retried after login. Reads stay open because the public overlay hydrates through GET /api/state. Optional RC_ADMIN_ALLOWED_CIDRS restricts the same routes by client address. The PIN hash and signing secret live in data/, outside the app_state blob, so they never leak through GET /api/state, exports or backups. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2874 lines
110 KiB
Markdown
2874 lines
110 KiB
Markdown
# RC RaceCore Architecture Reference
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This is the technical architecture reference for the `Live_RC` codebase.
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It is intended for debugging, maintenance, and future refactoring work.
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This document covers:
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- runtime components
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- backend/frontend boundaries
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- every JavaScript file in the repo
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- direct import dependencies
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- injected dependencies from `app.js`
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- state ownership
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- save/rerender rules
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- end-to-end data flows
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- where to debug specific failures
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## 1. Runtime Architecture
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## 1.1 Components
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The system has four main runtime parts:
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1. Browser UI
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- `index.html`
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- `src/styles.css`
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- `src/app.js`
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- the rest of `src/*.js`
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2. Node backend
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- `server.js`
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- Express API
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- static file serving
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- AMMC process control
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- PDF export endpoint
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- app version endpoint
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- bounded SQLite backup API and local-only restore CLI
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3. Local persistence
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- SQLite via `better-sqlite3`
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- main file: `data/rc_timing.sqlite`
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- AMMC config JSON: `data/ammc_config.json`
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- rotating SQLite snapshots: `data/backups/*.sqlite` plus metadata sidecars
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4. Decoder / AMMC runtime
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- AMMC process started by backend or manually elsewhere
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- browser decoder socket handled in frontend runtime
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## 1.2 High-level diagram
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```mermaid
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flowchart LR
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Browser[Browser UI\nindex.html + src/*.js] -->|HTTP GET / static files| Server[server.js / Express]
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Browser -->|GET/POST /api/state| Server
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Browser -->|GET/POST /api/ammc/*| Server
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Browser -->|POST /api/passings| Server
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Browser -->|GET /api/app-version| Server
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Browser -->|GET/POST /api/backups| Server
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Server -->|persist app state| SQLite[(SQLite)]
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Server -->|persist passings| SQLite
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Server -->|online backup API| Backups[(data/backups)]
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Server -->|read/write config| AMMCConfig[(ammc_config.json)]
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Server -->|spawn/stop| AMMC[AMMC process]
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Browser -->|WebSocket| DecoderWS[AMMC websocket / decoder feed]
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```
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## 1.3 Ownership split
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Frontend owns:
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- UI rendering
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- in-memory app state while page is active
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- decoder websocket client
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- leaderboard and standings calculations
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- judging/corrections in current page state
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Backend owns:
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- static asset serving
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- persisted app state snapshot
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- passings table persistence
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- AMMC process management
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- PDF generation endpoint
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- file-watch based app version bumping
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- SQLite online backup creation and bounded retention through `server/backup_service.js`
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## 2. Repository JavaScript Inventory
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## 2.1 Root/runtime files
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### `package.json`
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Role:
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- package metadata
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- runtime dependencies
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- npm scripts
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Dependencies:
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- `express`
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- `better-sqlite3`
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Runtime contract:
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- Node.js `>=22 <27`
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- npm `>=10`
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- dependency graph locked by `package-lock.json`
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- `scripts/preinstall.js` rejects unsupported Node/Windows architecture before native install
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- `scripts/verify-install.js` loads Express and executes an in-memory SQLite query after install
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Scripts:
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- `npm start` -> `node scripts/serverctl.js start`
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- `npm run start:fg` -> `node server.js`
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- `npm stop`
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- `npm run status`
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- `npm restart`
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- `npm run verify`
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- `npm test`
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- `npm run backup:restore -- <backup-file.sqlite> --confirm`
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- `npm run setup:windows`
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### `server.js`
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Role:
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- backend runtime
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Uses:
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- `fs`
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- `path`
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- `os`
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- `child_process.spawn`
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- `express`
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- `better-sqlite3`
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- `server/public_training_profile.js`
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- `server/backup_service.js`
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Owns:
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- HTTP server
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- API routes
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- SQLite schema/init
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- static serving
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- file watching for app version
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- AMMC config + process state
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- public overlay route serving via same frontend shell
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- tokenized public driver training profile API, locally generated QR SVG, configurable public base URL, and standalone mobile shell
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- PDF export endpoint
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Delegates public training token validation and response shaping to `server/public_training_profile.js`; `server.js` does not duplicate those rules.
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Main API groups:
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- `/api/health`
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- `/api/app-version`
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- `/api/network/public-address` (explicit UI action only; never polled)
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- `/api/backups` (`GET` list, `POST` create only)
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- `/api/state`
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- `/api/passings`
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- `/api/ammc/config`
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- `/api/ammc/status`
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- `/api/ammc/start`
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- `/api/ammc/stop`
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- `/api/export/pdf`
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- `/public-training/api/:shareToken`
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Static routes of interest:
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- `/`
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- `/public-overlay`
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- `/public-overlay/obs`
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- `/public-training/:shareToken`
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Runtime environment variables:
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- `PORT`: HTTP port, default `8081`
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- `HOST`: bind address, default `0.0.0.0`
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- `RC_TIMING_DATA_DIR`: optional absolute/relative data directory override; defaults to `<repo>/data`
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- `RC_TIMING_PID_FILE`: optional PID-file path used by process control
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- `PUBLIC_OVERLAY_TOKEN`: optional shared token for public overlay routes
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- `RC_ALLOWED_ORIGINS`: optional comma-separated cross-origin UI origins; same-origin is always allowed
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### `server/backup_service.js`
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Role:
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- server-side SQLite snapshot service
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Owns:
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- `data/backups` creation
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- online `better-sqlite3.backup(...)` snapshots that remain consistent while WAL mode is active
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- sanitized backup names and JSON metadata sidecars
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- newest-first backup listing
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- bounded retention of the latest 30 snapshots
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Security boundary:
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- the HTTP API can create and list metadata but cannot download or restore a database
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- destructive restore is available only through `scripts/restore-backup.js` on the backend host
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- the restore CLI requires the managed server to be stopped and an explicit `--confirm` flag
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- before replacement, restore validates SQLite/application state and creates a `pre_restore` safety snapshot
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### `server/public_training_profile.js`
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Role:
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- pure CommonJS backend helper for tokenized personal training profiles
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Owns:
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- enabled share-token lookup
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- profile resolution across several race-specific driver records
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- strict per-class lap filtering and aggregate statistics
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- sanitized branding plus class-specific goals and recommendation response
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- server-side visibility filtering for progress, achievements, performance/stints, goals, and history
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- bounded class-specific pace history, active 30-minute pace buckets, and recent stint summaries for the mobile profile
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- token-, profile-, and class-validated creation of public car/setup markers
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- clock-skew-safe personal timer start/window normalization
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- bounded current-session lap, best-lap, and average calculations
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Security boundary:
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- returns no driver IDs, transponders, raw passings, decoder settings, or other driver names
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- disabled, short, unknown, or profileless tokens return no profile
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- logo data is restricted to bounded PNG/JPEG/WebP data URLs
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### `scripts/serverctl.js`
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Role:
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- local process manager for `server.js`
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Owns:
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- background start/stop/restart/status
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- pid file management
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- log file paths
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Uses:
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- `data/server.pid`
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- `logs/server.out.log`
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- `logs/server.err.log`
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### `server/auth.js`
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Role:
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- optional admin PIN protection (CommonJS, required by `server.js`)
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Owns:
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- PIN hashing/verification (scrypt) in `data/auth.json` and the per-installation HMAC secret in `data/auth_secret` - both outside `app_state` on purpose
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- signed 30-day login cookie (`rc_auth`), invalidated when the PIN changes
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- login throttling per client address
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- `middleware`: once a PIN exists, rejects unauthenticated non-GET `/api/*` requests and `GET /api/ammc/config` with `401 { error: "auth_required" }`; applies `RC_ADMIN_ALLOWED_CIDRS` (403 `ip_not_allowed`) to the same routes regardless of PIN
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- routes wired in `server.js`: `GET /api/auth/status`, `POST /api/auth/login`, `/logout`, `/pin`, `/disable`
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### `scripts/record-video-guides.mjs` and `scripts/capture-screenshots.mjs`
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Role:
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- documentation tooling - not run in production, not imported by `server.js` or any `src/*.js` module
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Owns:
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- both spin up an isolated `server.js` (temp `RC_TIMING_DATA_DIR`) plus a headless Chrome instance driven over the DevTools Protocol via a raw `WebSocket`, the same harness pattern `tests/browser_smoke.js` uses - own temp SQLite dir, own browser profile, never touches a real installation
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- `record-video-guides.mjs`: narrated MKV screen-capture clips for new-user video guides (`docs/videos/*.mkv`, linked from `README.md`/`README.sv.md` and the in-app Guide page). Each clip is a list of `{ text, action }` steps; narration audio is synthesized up front via Piper (`pipx install piper-tts` plus a downloaded voice model - not espeak-ng, which was tried first and found barely intelligible), so each line's real spoken duration is known before recording, and the final audio track is built from the actual measured wall-clock offset each line started at (`ffmpeg`'s `adelay`/`amix`), not an idealized schedule - avoids drifting out of sync with page-load/network latency over a 30+ second clip. A `prepare()` hook lets a clip spin up a live dependency (e.g. a fake decoder socket via `tests/browser_fake_decoder.js`) before the app is seeded.
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- `capture-screenshots.mjs`: single-frame JPEG captures (`docs/screenshots/*.jpg`, 1600x900 CSS at `deviceScaleFactor: 2`) against one shared seeded demo dataset ("JMK RB" branding, a finished "Klubbmästare Race 4" event) so screenshots taken at different times stay visually consistent with each other.
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### Windows bootstrap
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Files:
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- `windows/install.bat`
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- `windows/setup.ps1`
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- `windows/start_backend.bat`
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- `windows/start_ammc.bat`
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- `windows/start_all.bat`
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- `windows/stop_all.bat`
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Dependency flow:
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```mermaid
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flowchart LR
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InstallBat[windows/install.bat] --> SetupPs[windows/setup.ps1]
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SetupPs -->|missing/unsupported| Winget[winget OpenJS.NodeJS.LTS]
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SetupPs --> VCRuntime[winget Microsoft.VCRedist.2015+.x64]
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SetupPs --> NpmCi[npm ci]
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NpmCi --> Preinstall[scripts/preinstall.js]
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NpmCi --> AllowScripts[package.json allowScripts]
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AllowScripts --> Native[better-sqlite3 v12 Windows prebuilt]
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NpmCi --> Postinstall[scripts/verify-install.js]
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Postinstall --> SQLite[SQLite in-memory query]
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Postinstall --> AMMC[Platform AMMC runtime check]
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AMMC --> Glibc[Linux x64 GLIBC >= 2.39 warning]
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AMMC --> Sim[ammc-sim fake decoder test source]
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SetupPs --> ServerCtl[scripts/serverctl.js]
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```
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Important constraints:
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- the repository should be installed in a short ASCII path such as `C:\\Live_RC`
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- `better-sqlite3` is pinned to v12.11.x because its prebuilt Windows binary works with the supported Node.js releases; npm 12 is permitted to run only this dependency installer through `package.json#allowScripts`
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- `npm ci --ignore-scripts` is unsupported because it leaves the native SQLite binding uninstalled
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- AMMC Windows binaries and DLLs must remain together in `AMMC\\windows64`
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- all bundled Linux x86-64 AMMC programs require GLIBC 2.39+; `verify-install.js` checks every program's executable permission and reports host compatibility without blocking the RC RaceCore server
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- `ammc-sim` emulates a physical decoder for test passings; its output must still pass through `ammc-amb` and the normal WebSocket, validation, timing, and persistence flow
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- `npm start` is already a background start; batch wrappers must not create a second detached npm process
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- server process identity is stored in `data\\server.pid`
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- Windows stdout/stderr use `logs\\server.out.log` and `logs\\server.err.log`
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- the optional `-OpenFirewall` setup flag opens inbound TCP `8081` and decoder channels `9000-9003` only when PowerShell is elevated
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## 2.2 Frontend files
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### `src/app.js`
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Type:
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- frontend composition root / app shell
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Owns:
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- global `state`
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- bootstrapping
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- route/view selection
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- local persistence/bootstrap
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- top-level DOM rendering
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- utility/formatting helpers
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- all dependency injection into extracted modules
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This is the only file that should know about almost every other frontend module.
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### `src/race_day_logic.js`
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Role:
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- pure Race Day queue and preflight calculations
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Owns:
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- current/next/after-next ordering within one event
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- blocking checks for Main decoder, participants, transponders, duplicates, lap window, and position grid
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- warnings for backend backup availability, optional decoder roles, and audio
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### `src/race_day_view.js`
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Role:
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- focused Race Day operator UI
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Dependencies injected by `app.js`:
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- existing timing/session selectors and formatters
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- `buildRaceDayQueue` and `buildRaceDayPreflight`
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- centralized start, finish, pause, and resume controllers
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- navigation shortcuts to Timing, Judging, and Overlay
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The view does not own timing state and does not implement a second race clock.
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### `src/session_control.js`
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Role:
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- small pure mutation helpers for begin, finish, pause, and resume
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The same helpers are used by the centralized operational start path so Race Day and Timing cannot drift into separate lifecycle behavior.
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Safety backup contract:
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- session start synchronizes state and creates a `pre_start` snapshot before the existing audio/start sequence
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- full data import and every clear-data scope synchronize state and create a `pre_change` snapshot before mutation
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- if backup is unavailable, the operator must explicitly confirm before the existing operation continues
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### `src/runtime_services.js`
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Type:
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- frontend runtime helpers
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Owns:
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- backend hydrate/sync/version polling
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- overlay polling/rotation/live refresh
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- AMMC config/status/start/stop helpers
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- audio/speech helpers
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- session timer ticks
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### `src/decoder_runtime.js`
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Type:
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- frontend decoder websocket runtime
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Owns:
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- connect/disconnect decoder
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- process incoming decoder messages
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- resolve incoming passings into app state
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### `src/timing_logic.js`
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Type:
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- timing domain logic
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Owns:
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- active session and timing helpers
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- lap validation labels and lap window logic
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- leaderboard generation
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- practice/qual/final standings
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- team race standings and stint logs
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- grid helpers
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### `src/judging_logic.js`
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Type:
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- judging domain logic
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Owns:
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- manual corrections
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- invalidate/restore lap
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- undo handling
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- judging filters
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### `src/event_race_logic.js`
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Type:
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- event/race domain logic
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Owns:
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- event normalization
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- branding normalization
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- team normalization
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- race presets
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- race wizard defaults and session generation
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- practice-only Open Practice event/session generation
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- sponsor round generation
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- event drivers / teams / team driver pool
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- qualifying/finals generation and bumps
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- race summary/manage status logic
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- `buildEventSchedule(event, sessions, { getSessionSortWeight })`: cascades each race-mode session's planned clock time from `event.raceConfig.scheduleStartAt`, in running order (reusing `getSessionSortWeight`'s practice→qualifying→finals ordering from `race_render_helpers.js`), each session's own duration/follow-up plus `scheduleGapMin` between sessions. Once a session has actually started/finished, everything after it re-anchors to that real time - a late start or an overrun (a pause's wall-clock time is already baked into a session's real `endedAt`) pushes the rest of the day forward automatically, with no separate "reschedule" step. Returns `[]` when no `scheduleStartAt` is set. Consumed by Event Manager's Schedule tab and by `buildRaceStartListsHtml` (prints the planned time next to each session).
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### `src/race_render_helpers.js`
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Type:
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- race-specific render helpers
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Owns:
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- team standings block
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- team stint log block
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- final matrix block
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- grid render block
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- print/export HTML builders
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### `src/race_setup_ui.js`
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Type:
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- race setup shared UI fragments
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Owns:
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- race format field cards
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- context cards
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- summary items/warnings
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- wizard steps/content
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- standings table UI
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### `src/event_common.js`
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Type:
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- shared event/session utility module
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Owns:
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- sessions for event
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- mode/start-mode labels
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- class/event name lookup
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- assignment list render
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- sessions table render
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### `src/event_views.js`
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Type:
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- outer event/race workspace markup
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### `src/event_workspace_controller.js`
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Type:
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- outer event/race workspace controller
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Owns:
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- create/edit/delete event or race
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- race wizard step flow
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- list actions
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- opening manager view
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### `src/event_manager_view.js`
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Type:
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- `Hantera` markup
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Owns:
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- for a race-mode event: a 4-tab layout (`.manage-tabs`: Setup/Participants & teams, Format, Live & results, Schedule & print) wrapping the panels below in `<div data-manage-panel="...">` groups - session-plan (create/list sessions) and branding stay always visible above the tabs regardless of the active one, as does the permanent 4-card step-status summary (Setup/Format/Generate/Live)
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- session forms
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- race format panel (Format tab)
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- branding panel (always visible)
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- team section (Setup tab)
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- sponsor tools
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- assignments section
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- Schedule panel (Schedule tab): start-time + gap-between-sessions form, and (once set) a table of every session's planned/actual time and a "Delayed" flag, built from `buildEventSchedule`
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- summary/actions panels
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- team/session modals
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- track/sponsor (non-race-mode) events skip the tabs entirely and keep the simple, untabbed layout - they never had enough content to need them
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### `src/event_manager_controller.js`
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Type:
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- `Hantera` controller
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Owns:
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- `activeManageTab` (module-scoped, same pattern as `settings.js`'s `activeSettingsTab`) and `MANAGE_TAB_TARGETS`, a lookup from a quick-jump target id (the step-status cards, the race-summary's warning links) to the tab it now lives inside, so jumping to it switches tabs first - `scrollIntoView` on an element behind an inactive tab does nothing on its own
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- session create/edit/delete
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- race format save/apply/delete preset
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- branding save/logo save
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- team create/edit/delete
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- generation actions
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- assignment actions
|
|
- print/export/grid actions (opening a session's grid editor also switches to the Live tab, since that's where the editor renders)
|
|
- schedule form save/clear (`scheduleForm`/`scheduleClear`)
|
|
|
|
### `src/overlays.js`
|
|
Type:
|
|
- overlay renderers
|
|
|
|
Owns:
|
|
- normal overlay
|
|
- team overlay
|
|
- OBS/public overlay
|
|
- side panels
|
|
- overlay leaderboard rows
|
|
|
|
### `src/session_replay.js`
|
|
Type:
|
|
- pure transient replay logic
|
|
|
|
Owns:
|
|
- normalization and chronological sorting of saved session passings
|
|
- deterministic play, pause, speed, finish, and reset state
|
|
- time-sliced replay leaderboard snapshots for race and practice ranking
|
|
- strict isolation from `state.resultsBySession`, SQLite, decoder ingestion, and training ledger mutations
|
|
|
|
Imported by:
|
|
- `src/app.js` for the single transient replay runtime
|
|
- `src/timing_views.js` for controls and incremental rendering
|
|
- `tests/session_replay.test.js`
|
|
|
|
### `src/timing_views.js`
|
|
Type:
|
|
- timing/judging renderers
|
|
|
|
Owns:
|
|
- timing page UI
|
|
- judging page UI
|
|
- leaderboard modal
|
|
- recent passings UI
|
|
- quick-add UI
|
|
|
|
### `src/core_views.js`
|
|
Type:
|
|
- overview/admin renderers
|
|
|
|
Owns:
|
|
- Dashboard
|
|
- Classes
|
|
- Drivers
|
|
- Cars
|
|
|
|
### `src/driver_profile_logic.js`
|
|
Type:
|
|
- pure personal-profile identity helpers
|
|
|
|
Owns:
|
|
- resolving an explicit `profileId` or a legacy normalized-name profile key
|
|
- grouping race-specific driver records that belong to one person
|
|
- listing all driver IDs and class IDs attached to one personal profile
|
|
|
|
Imported by:
|
|
- `src/core_views.js` for profile assignment in the Drivers UI
|
|
- `src/training_logic.js` for class-scoped lap aggregation
|
|
- `src/training_views.js` for person and class selectors
|
|
|
|
### `src/track_layouts_logic.js`
|
|
Type:
|
|
- pure track-layout identity/lookup helpers
|
|
|
|
Owns:
|
|
- normalizing a single layout (`{ id, label, startedAt }`) and the installation's whole layout list, sorted by `startedAt`
|
|
- resolving which layout was active at a given timestamp (`getTrackLayoutIdAt`) - layouts are contiguous, so a layout's implicit end is the next one's `startedAt`, with no separate stop field
|
|
- default/next label generation (`getTrackLayoutLabel`, `nextTrackLayoutLabel` - "Layout N")
|
|
|
|
Imported by:
|
|
- `src/app.js` to stamp `session.trackLayoutId` at the moment a session starts (never recomputed later, so editing the layout list afterwards can't retroactively reclassify old results) and to scope `getTrackRecordMs` (`src/timing_logic.js`) and training pace/consistency stats (`src/training_logic.js`, `server/public_training_profile.js`) to the current layout
|
|
- `src/settings.js` for the "Banlayouter" panel (add/list/delete, delete blocked while any session still references the layout)
|
|
- `src/results_archive_view.js` to show which layout a completed session ran on
|
|
|
|
### `src/auth_view.js`
|
|
Type:
|
|
- admin PIN UI
|
|
|
|
Owns:
|
|
- `installAuthFetchGuard`: wraps `window.fetch` once at startup (`app.js`) so a `401 auth_required` from `/api/*` opens the PIN dialog; `app.js` retries the pending sync after a successful login
|
|
- `showPinDialog`: the login modal
|
|
- `mountAuthSettings`: the "Admin PIN" panel in Settings -> System & backup (enable, change, log out, disable)
|
|
|
|
### `src/misc_views.js`
|
|
Type:
|
|
- misc page renderers
|
|
|
|
Owns:
|
|
- Guide page
|
|
- Overlay page inside admin UI
|
|
|
|
### `src/settings.js`
|
|
Type:
|
|
- settings page renderer
|
|
|
|
Owns:
|
|
- the page's 4-tab layout (`.settings-tabs`: Connection, Audio, Appearance & overlay, System & backup) - `activeSettingsTab` is module-scoped state, not part of `app.js`'s state object, so the selected tab survives a re-render (e.g. after a save) within the same page load but resets on navigation
|
|
- backend/decoder settings UI (Connection tab) and the "Banlayouter" track-layout panel (Appearance & overlay tab)
|
|
- OBS settings UI
|
|
- branding/audio settings UI
|
|
- import/export settings UI
|
|
- destructive data-clear controls and confirmation dialogs
|
|
|
|
`settings.js` never parses CSV or mutates canonical collections directly. It reads the selected file and calls the injected `importDirectoryCsv(text, type)` controller from `app.js`. Clear buttons similarly call the injected `clearDataScope(scope)` controller after confirmation.
|
|
|
|
### `src/csv_import.js`
|
|
Type:
|
|
- pure directory CSV parser and merge logic
|
|
|
|
Owns:
|
|
- RFC-style quoted field parsing for comma-, semicolon-, and tab-separated files
|
|
- UTF-8 BOM and Swedish/English column aliases
|
|
- driver matching by stable ID, transponder, or unique name + class
|
|
- car matching by stable ID, transponder, or unique name
|
|
- automatic class creation for imported class names
|
|
- non-destructive field merge where empty CSV cells do not erase existing values
|
|
- added/updated/skipped import counters
|
|
|
|
It does not access DOM, browser storage, or global state. `app.js` passes current collections and `uid`, then normalizes and persists the returned collections.
|
|
|
|
Clear operations remove canonical state and dependent references only. The separate SQLite `passings` table is intentionally retained as an audit log because the LAN UI has no authenticated administrator boundary. Do not add a destructive passings endpoint without first implementing real admin authentication and authorization.
|
|
|
|
### `src/training_logic.js`
|
|
Type:
|
|
- pure training/statistics logic
|
|
|
|
Owns:
|
|
- training-state normalization
|
|
- durable ledger synchronization from `resultsBySession`
|
|
- valid driver-lap aggregation across the training ledger, scoped by personal profile and class
|
|
- lifetime/session/day/best-lap/average/consistency calculations
|
|
- active Open/Free/regular Practice statistics scoped to one personal profile, one class, and the current session start
|
|
- stint splitting at persisted decoder `stintBoundary` markers, with gaps greater than `120000 ms` as a legacy fallback
|
|
- best N consecutive laps and fixed-duration result calculation
|
|
- five-minute (`300000 ms`) results include the final lap when its start is before the cutoff and expose average pace for the counted laps
|
|
- daily summaries, stint-scoped controlled-lap streak, personal control zone, and recent personal-best gain
|
|
- signed personal pace and consistency trends from the latest 30 laps versus the preceding 30, with a minimum of 10 laps in each window
|
|
- derived automatic achievements for sessions, lap totals, training days, controlled streaks, strong finishes, and clean/completed five-minute results
|
|
- derived optional daily missions for lap volume, controlled consecutive laps, and a completed five-minute stint
|
|
- derived positive highlights for current activity, personal-best and split-time gains, pace, consistency, strong finishes, and endurance
|
|
- active 30-minute pace buckets using a trimmed average and omitting empty clock periods
|
|
- persisted class-specific setup markers and 30-minute before/after comparisons
|
|
- extended stint analysis with normal pace, best 10-lap race pace, outlier count, consistency, start/end pace retention, and strong-finish detection
|
|
- rule-based practice recommendation selection
|
|
- automatic and custom milestone progress calculation
|
|
- shared club-goal progress from a persisted ledger baseline
|
|
|
|
Rules:
|
|
- only passings with a matching `driverId` are included
|
|
- `profileId` links multiple race-specific driver records to one person without changing decoder or race identity
|
|
- statistics combine linked driver records only when their `classId` matches the selected class
|
|
- 2WD and 4WD lap times, stints, best-three, five-minute results, and recommendations are never combined
|
|
- legacy driver records without `profileId` are grouped by normalized driver name until explicitly linked or separated in the Drivers UI
|
|
- invalid laps and lap times at or below `500 ms` are excluded; counted max-boundary laps remain in the ledger but are excluded from pace calculations
|
|
- anonymous Open Practice transponders are excluded until registered as drivers
|
|
- consistency is the P10-to-P90 spread of the latest 30 valid laps divided by their mean
|
|
- pace trend is `previous-window mean - current-window mean`, so a positive value means faster recent laps
|
|
- consistency trend is `previous spread - current spread`, so a positive value means a smaller recent spread
|
|
- trend fields remain neutral until both comparison windows contain at least 10 valid laps
|
|
- achievements are derived on read and are not persisted; custom reward goals remain persisted in `state.training.goals`
|
|
- daily missions and positive highlights are derived on read, reset by local calendar day, and remain isolated to the selected class
|
|
- the shared club goal is persisted, but its progress is derived from `ledger.length - clubGoal.baselineLaps`
|
|
- every save replaces ledger rows only for session IDs that still exist in `resultsBySession`
|
|
- ledger rows for a deleted session are retained and become historical records
|
|
- `sourceKey` deduplicates repeated saves of the same session passing
|
|
- a session change always starts a new stint
|
|
- a passing with `stintBoundary: true` starts a new stint at that passing; a gap strictly greater than 2 minutes is the fallback for old data
|
|
- a boundary lap whose `lapMs` contains the full break is counted in race results but excluded from pace and duration metrics
|
|
- duration-result ranking compares lap count first and elapsed result time second
|
|
- a duration result is valid only after crossing the target and includes a final lap whose start is before the target cutoff
|
|
- a stint needs at least 3 valid pace laps for consistency/ranking and at least 10 for Race pace 10
|
|
- an outlier lap is more than 15 percent slower than that stint's median
|
|
- the personal control zone spans the class-specific personal best through 8 percent slower; its flow streak cannot cross a stint, source, or session boundary
|
|
- a strong finish requires at least 6 pace laps and closing-third pace no slower than 1 percent above opening-third pace
|
|
- setup comparisons need at least 3 valid laps in each 30-minute side of the marker
|
|
|
|
### `src/training_views.js`
|
|
Type:
|
|
- training page renderer/controller
|
|
|
|
Owns:
|
|
- driver selector
|
|
- simple default view with four key statistics, recommendation, next level, and active rewards
|
|
- progressive disclosure for goal/share administration, detailed history, and club comparison
|
|
- milestone/reward create, claim, and delete actions
|
|
- mobile-responsive training markup
|
|
- compact live-practice card and primary personal-profile action for the selected driver
|
|
- personal trend and achievement cards that never combine classes
|
|
- positive-credit and optional daily-challenge cards based on the selected driver's own development
|
|
- recent club progress feed ordered by latest activity, without position numbers or cross-driver performance scoring
|
|
- shared club-goal create, celebrate, replace, and delete actions in the overview
|
|
- one collapsed More statistics section containing pace heatmap, setup-marker actions, weekday pace, control-zone/outlier/strong-finish totals, stint analysis, timing channels, and history
|
|
|
|
Mutations:
|
|
- replaces or appends entries in `state.training.goals`
|
|
- creates, rotates, enables, or disables entries in `state.training.shares`
|
|
- persists per-share visibility for development, achievements, performance/stints, goals, and history
|
|
- creates and removes entries in `state.training.markers`
|
|
- replaces or clears `state.training.clubGoal`
|
|
- always calls injected `saveState()` before rerender
|
|
|
|
Route behavior:
|
|
- `/?view=training` opens the training view directly
|
|
- `driver=<profileId>` selects a personal profile and `class=<classId>` selects its performance class for bookmarks
|
|
- an explicitly enabled personal profile receives `/public-training/<shareToken>` as a separate restricted profile with a class selector and one token-limited setup-marker action
|
|
- replacing or disabling the share invalidates its old route immediately after state sync
|
|
|
|
### `public-training.html`
|
|
Type:
|
|
- standalone public-profile entry document
|
|
|
|
Loads:
|
|
- `/src/public_training.css`
|
|
- `/src/public_training.js`
|
|
|
|
Served only after `server.js` validates the enabled share token in `/public-training/:shareToken`. QR images use `/public-training/qr/:shareToken` and validate the same token. `baseUrl=local` prefers a private 192.168.x.x or 10.x.x.x RaceCore server address and otherwise uses the first LAN address; an explicit HTTP(S) `baseUrl` is normalized to its origin for the public QR. The saved public value is `settings.publicBaseUrl`.
|
|
|
|
### `src/public_training.js`
|
|
Type:
|
|
- standalone public profile frontend
|
|
|
|
Owns:
|
|
- fetching profile data from `GET /public-training/api/:shareToken`
|
|
- posting only class-scoped setup markers to `POST /public-training/api/:shareToken/markers`
|
|
- rendering one person's sanitized statistics, pace chart, recent stints, goals, rewards, and daily history with a class selector
|
|
- hiding optional sections according to the server-provided share visibility map
|
|
- switching between class-specific statistics without combining lap performance across classes
|
|
- local 20-minute practice timer with 10-minute push/control phases
|
|
- token-scoped start-age and bounded-window polling for aggregate lap count, best lap, and average during the personal timer; using an age avoids mobile/server clock-skew errors and the bounded window freezes results after the timer finishes
|
|
- Swedish/English copy selected by `lang` query or browser locale
|
|
|
|
Important isolation:
|
|
- does not import `app.js`
|
|
- does not call `/api/state`
|
|
- cannot mutate race, register, timing, goal, or reward state; its only backend mutation is an authenticated class-scoped setup marker
|
|
- timer state is stored in the mobile browser under a token-and-class-scoped localStorage key
|
|
- session-window responses contain aggregates only; individual lap rows and timestamps are not exposed
|
|
|
|
### `src/public_training.css`
|
|
Type:
|
|
- standalone responsive public-profile stylesheet
|
|
|
|
Owns:
|
|
- phone-first layout independent from the admin sidebar/theme system
|
|
- profile, level, timer, pace chart, collapsible stint details, goals, and daily-history presentation
|
|
|
|
## 3. Direct Import Dependencies
|
|
|
|
## 3.1 Static import graph
|
|
|
|
### `src/app.js` imports
|
|
- `src/overlays.js`
|
|
- `src/settings.js`
|
|
- `src/race_setup_ui.js`
|
|
- `src/event_race_logic.js`
|
|
- `src/timing_logic.js`
|
|
- `src/core_views.js`
|
|
- `src/misc_views.js`
|
|
- `src/event_common.js`
|
|
- `src/event_workspace_controller.js`
|
|
- `src/event_manager_view.js`
|
|
- `src/event_manager_controller.js`
|
|
- `src/runtime_services.js`
|
|
- `src/decoder_runtime.js`
|
|
- `src/timing_views.js`
|
|
- `src/race_render_helpers.js`
|
|
- `src/judging_logic.js`
|
|
- `src/training_logic.js`
|
|
- `src/training_views.js`
|
|
- `src/csv_import.js`
|
|
|
|
### Training/profile imports
|
|
- `src/core_views.js` imports `src/driver_profile_logic.js`
|
|
- `src/training_logic.js` imports `src/driver_profile_logic.js`
|
|
- `src/training_views.js` imports `src/driver_profile_logic.js`
|
|
|
|
### `src/event_workspace_controller.js` imports
|
|
- `src/event_views.js`
|
|
|
|
### Backend/root imports
|
|
- `server.js` imports Node core + `express` + `better-sqlite3` + `server/public_training_profile.js`
|
|
- `server/public_training_profile.js` imports no runtime modules
|
|
- `scripts/serverctl.js` imports Node core only
|
|
|
|
## 3.2 Injected dependency graph
|
|
|
|
This project uses dependency injection heavily. These relationships do not appear as `import` statements, but they are architecturally real.
|
|
|
|
```mermaid
|
|
flowchart TD
|
|
App[src/app.js]
|
|
TRL[src/timing_logic.js]
|
|
ERL[src/event_race_logic.js]
|
|
EMC[src/event_manager_controller.js]
|
|
TV[src/timing_views.js]
|
|
OV[src/overlays.js]
|
|
MISC[src/misc_views.js]
|
|
RT[src/runtime_services.js]
|
|
DEC[src/decoder_runtime.js]
|
|
EW[src/event_workspace_controller.js]
|
|
EView[src/event_views.js]
|
|
EMV[src/event_manager_view.js]
|
|
|
|
App --> TRL
|
|
App --> ERL
|
|
App --> EMC
|
|
App --> TV
|
|
App --> OV
|
|
App --> MISC
|
|
App --> RT
|
|
App --> DEC
|
|
App --> EW
|
|
EW --> EView
|
|
EMC --> EMV
|
|
```
|
|
|
|
## 4. `app.js` Wrapper Layer
|
|
|
|
`app.js` defines thin wrappers around extracted module exports so they receive the current state, current language, formatters, and other app-level helpers.
|
|
|
|
This wrapper layer is one of the most important parts of the architecture.
|
|
|
|
## 4.1 Event/race wrappers
|
|
- `normalizeRaceTeam`
|
|
- `normalizeStoredRacePreset`
|
|
- `getRaceFormatPresets`
|
|
- `applyRaceFormatPreset`
|
|
- `buildRaceFormatConfigFromForm`
|
|
- `normalizeBrandingConfig`
|
|
- `normalizeEvent`
|
|
- `resolveEventBranding`
|
|
- `buildDefaultRaceWizardDraft`
|
|
- `getRaceWizardPreset`
|
|
- `applyRaceWizardPresetDefaults`
|
|
- `ensureRaceParticipantsConfigured`
|
|
- `buildRaceSession`
|
|
- `buildTrackSession`
|
|
- `createSponsorRounds`
|
|
- `buildRaceSessionsFromWizard`
|
|
- `getRaceWizardSessionPlan`
|
|
- `getEventDrivers`
|
|
- `getEventTeams`
|
|
- `getTeamDriverPool`
|
|
- `findEventTeamForPassing`
|
|
- `generateQualifyingForRace`
|
|
- `reseedUpcomingQualifying`
|
|
- `generateFinalsForRace`
|
|
- `applyBumpsForRace`
|
|
- `buildEventSchedule`
|
|
|
|
## 4.2 Timing wrappers
|
|
- `getSessionTypeLabel`
|
|
- `getStatusLabel`
|
|
- `isUntimedSession`
|
|
- `getActiveSession`
|
|
- `getSessionTargetMs`
|
|
- `getSessionLapWindow`
|
|
- `isCountedPassing`
|
|
- `getVisiblePassings`
|
|
- `getPassingValidationLabel`
|
|
- `getSessionTiming`
|
|
- `ensureSessionResult`
|
|
- `formatLapDelta`
|
|
- `formatLeaderboardGap`
|
|
- `getCompetitorElapsedMs`
|
|
- `getCompetitorPassings`
|
|
- `getCompetitorSeedMetric`
|
|
- `getSessionEntrants`
|
|
- `buildPracticeStandings`
|
|
- `getQualifyingPointsValue`
|
|
- `isHighPointsTable`
|
|
- `compareNumberSet`
|
|
- `buildQualifyingTieBreakNote`
|
|
- `hasQualifyingPrimaryTie`
|
|
- `buildQualifyingStandings`
|
|
- `formatTeamActiveMemberLabel`
|
|
- `buildTeamRaceStandings`
|
|
- `buildTeamStintLog`
|
|
- `getSessionGridEntries`
|
|
- `getSessionGridOrder`
|
|
- `ensureSessionDriverOrder`
|
|
- `buildFinalStandings`
|
|
|
|
## 4.3 Judging wrappers
|
|
- `getManualCorrectionSummary`
|
|
- `applyCompetitorCorrection`
|
|
- `recalculateCompetitorFromPassings`
|
|
- `invalidateCompetitorLastLap`
|
|
- `restoreCompetitorLastInvalidLap`
|
|
- `findPassingByUndoMarker`
|
|
- `undoJudgingAdjustment`
|
|
- `getJudgeFilteredRows`
|
|
- `getJudgeFilteredLog`
|
|
|
|
## 4.4 Event/session shared wrappers
|
|
- `getSessionsForEvent`
|
|
- `getModeLabel`
|
|
- `normalizeStartMode`
|
|
- `getStartModeLabel`
|
|
- `getClassName`
|
|
- `getEventName`
|
|
- `renderAssignmentList`
|
|
- `renderSessionsTable`
|
|
|
|
## 4.5 Runtime wrappers
|
|
- `createDefaultAmmcConfig`
|
|
- `getManagedWsUrl`
|
|
- `loadAmmcConfigFromBackend`
|
|
- `saveAmmcConfigToBackend`
|
|
- `refreshAmmcStatus`
|
|
- `startManagedAmmc`
|
|
- `stopManagedAmmc`
|
|
- `applyPersistedState`
|
|
- `hydrateFromBackend`
|
|
- `scheduleBackendSync`
|
|
- `syncStateToBackend`
|
|
- `pingBackend`
|
|
- `checkAppVersion`
|
|
- `startAppVersionPolling`
|
|
- `startOverlaySync`
|
|
- `startOverlayRotation`
|
|
- `startOverlayLiveRefresh`
|
|
- `ensureAudioContext`
|
|
- `playPassingBeep`
|
|
- `playFinishSiren`
|
|
- `playLeaderCue`
|
|
- `playStartCue`
|
|
- `playBestLapCue`
|
|
- `pushOverlayEvent`
|
|
- `speakText`
|
|
- `announcePassing`
|
|
- `announceRaceFinished`
|
|
- `handleSessionTimerTick`
|
|
- `tickClock`
|
|
|
|
## 4.6 Decoder wrappers
|
|
- `connectDecoder`
|
|
- `disconnectDecoder`
|
|
- `processDecoderMessage`
|
|
|
|
## 5. State Model
|
|
|
|
Global state owner:
|
|
- `src/app.js`
|
|
|
|
Primary state buckets:
|
|
- `state.events`
|
|
- `state.sessions`
|
|
- `state.drivers`
|
|
- `state.cars`
|
|
- `state.classes`
|
|
- `state.resultsBySession`
|
|
- `state.training`
|
|
- `state.settings`
|
|
- `state.passings`
|
|
|
|
UI and runtime state in or near `app.js`:
|
|
- selected event/session/team/grid IDs
|
|
- current view
|
|
- overlay mode/view mode
|
|
- backend dirty/synced version flags
|
|
- version polling flags
|
|
- audio context
|
|
- decoder connection reference
|
|
|
|
## 5.1 Persistence split
|
|
|
|
Frontend-local / backend-mirrored state:
|
|
- most of `state`
|
|
- synced through `/api/state`
|
|
|
|
SQLite persisted backend data:
|
|
- app state snapshot
|
|
- passings history
|
|
|
|
Separate config file:
|
|
- `data/ammc_config.json`
|
|
|
|
## 6. Save / Rerender Rules
|
|
|
|
## 6.1 Rule
|
|
If a change must survive rerender, update the canonical state array.
|
|
|
|
Good:
|
|
```js
|
|
state.events = state.events.map((item) =>
|
|
item.id === eventId ? normalizeEvent({ ...item, raceConfig: nextConfig }) : item
|
|
);
|
|
saveState();
|
|
renderView();
|
|
```
|
|
|
|
Risky:
|
|
```js
|
|
event.raceConfig = nextConfig;
|
|
saveState();
|
|
rerenderEventManager(eventId);
|
|
```
|
|
|
|
## 6.2 Why this matters
|
|
After the code split, many bugs came from:
|
|
- changing a local `event` reference
|
|
- but not replacing the stored object in `state.events`
|
|
- then rerender reading from canonical state and showing the old value again
|
|
|
|
This pattern is especially important in:
|
|
- `src/event_manager_controller.js`
|
|
- `src/event_workspace_controller.js`
|
|
|
|
## 7. Screen Ownership
|
|
|
|
### Overview
|
|
Render chain:
|
|
- `app.js` -> `renderView()` -> `renderDashboardView()` in `src/core_views.js`
|
|
|
|
### Classes / Drivers / Cars
|
|
Render chain:
|
|
- `app.js` -> `renderView()` -> `renderClassesView()` / `renderDriversView()` / `renderCarsView()`
|
|
|
|
### Event / Race Setup outer page
|
|
Render chain:
|
|
- `app.js` -> `renderEventWorkspace(mode)`
|
|
- `event_workspace_controller.js` -> `renderEventWorkspaceMarkup()` from `event_views.js`
|
|
|
|
### Event / Race Setup manager (`Hantera`)
|
|
Render chain:
|
|
- `app.js` -> `renderEventManager(eventId)`
|
|
- `event_manager_controller.js` -> `renderEventManagerMarkup()` from `event_manager_view.js`
|
|
|
|
### Timing / Judging
|
|
Render chain:
|
|
- `app.js` -> `renderView()` -> `renderTimingView()` / `renderJudgingView()` from `timing_views.js`
|
|
|
|
### Overlay admin page
|
|
Render chain:
|
|
- `app.js` -> `renderOverlay()` -> `renderOverlayPageView()` from `misc_views.js`
|
|
|
|
### Public overlays
|
|
Render chain:
|
|
- `app.js` -> `renderOverlay()` -> helpers in `overlays.js`
|
|
|
|
### Settings
|
|
Render chain:
|
|
- `app.js` -> `renderView()` -> `renderSettings()`
|
|
|
|
## 8. End-to-End Flows
|
|
|
|
## 8.1 Page load
|
|
|
|
```mermaid
|
|
sequenceDiagram
|
|
participant B as Browser
|
|
participant A as app.js
|
|
participant R as runtime_services.js
|
|
participant S as server.js
|
|
participant DB as SQLite
|
|
|
|
B->>A: load app.js
|
|
A->>A: loadState()
|
|
A->>R: hydrateFromBackend()
|
|
R->>S: GET /api/state
|
|
S->>DB: read app_state
|
|
DB-->>S: stored JSON
|
|
S-->>R: state payload
|
|
R-->>A: applyPersistedState()
|
|
A->>A: renderNav()/renderView()
|
|
```
|
|
|
|
## 8.2 Event manager save flow
|
|
|
|
```mermaid
|
|
sequenceDiagram
|
|
participant UI as event_manager_view.js
|
|
participant C as event_manager_controller.js
|
|
participant A as app.js
|
|
participant R as runtime_services.js
|
|
participant S as server.js
|
|
|
|
UI->>C: submit form
|
|
C->>C: build normalized object/config
|
|
C->>A: update canonical state array
|
|
C->>A: saveState()
|
|
A->>R: schedule/sync backend state
|
|
R->>S: POST /api/state
|
|
C->>A: renderView()/rerenderEventManager()
|
|
```
|
|
|
|
## 8.3 Decoder passing flow
|
|
|
|
```mermaid
|
|
sequenceDiagram
|
|
participant D as Decoder/AMMC WS
|
|
participant DR as decoder_runtime.js
|
|
participant TL as timing_logic.js
|
|
participant A as app.js
|
|
participant S as server.js
|
|
participant DB as SQLite
|
|
|
|
D->>DR: websocket message
|
|
DR->>A: resolve session/driver/car/team
|
|
DR->>TL: lap validation + result mutation inputs
|
|
DR->>A: update resultsBySession
|
|
A->>S: POST /api/passings
|
|
S->>DB: insert passing
|
|
A->>A: rerender timing/overlay
|
|
```
|
|
|
|
### 8.3.1 Multi-decoder topology and ownership
|
|
|
|
Operator-facing installation and IP configuration is documented in `docs/decoder-setup.md` and `docs/decoder-setup.sv.md`. This architecture section defines code ownership and invariants; the setup guides define deployment values and verification order.
|
|
|
|
The decoder runtime supports four explicit roles. Roles are semantic, not inferred from `loop_id`; the WebSocket connection used to receive a message determines how it is processed.
|
|
|
|
| Runtime role | Frontend URL setting | Managed AMMC config | Default port | Canonical mutation |
|
|
|---|---|---|---:|---|
|
|
| `main` | `settings.wsUrl` | `decoderHost` / `wsPort` | `9000` | validates and appends `result.passings`; increments laps |
|
|
| `split` | `settings.splitWsUrl` | `splitDecoderHost` / `splitWsPort` | `9001` | appends `result.splits`; updates split fields only |
|
|
| `pit_entry` | `settings.pitEntryWsUrl` | `pitEntryDecoderHost` / `pitEntryWsPort` | `9002` | opens pit state and appends a pit entry event |
|
|
| `pit_exit` | `settings.pitExitWsUrl` | `pitExitDecoderHost` / `pitExitWsPort` | `9003` | closes pit state and appends the measured stop |
|
|
|
|
Physical and network chain:
|
|
|
|
```text
|
|
physical loop -> physical decoder IP -> one AMMC child process on backend host
|
|
-> unique AMMC WebSocket port -> browser WebSocket client with fixed role
|
|
-> processDecoderMessageHelper(message, deps, role)
|
|
```
|
|
|
|
Example complete installation:
|
|
|
|
```text
|
|
Main decoder 192.168.1.10 -> backend AMMC :9000 -> role main
|
|
Split decoder 192.168.1.11 -> backend AMMC :9001 -> role split
|
|
Pit entry decoder 192.168.1.12 -> backend AMMC :9002 -> role pit_entry
|
|
Pit exit decoder 192.168.1.13 -> backend AMMC :9003 -> role pit_exit
|
|
Browser host 192.168.1.100 uses ws://192.168.1.100:9000 through :9003
|
|
```
|
|
|
|
Invariants:
|
|
|
|
- only `main` may change `entry.laps`, `entry.lastTimestamp`, or append to `result.passings`
|
|
- `minLapMs` is a hard validity threshold: a faster passing is stored as `below_min` and does not increment laps
|
|
- `maxLapMs` is a statistics threshold: a slower passing increments race laps, carries `above_max_stint`, and starts a new pace stint
|
|
- split timing is measured from the latest main timestamp, or mass-start timestamp before the first completed lap
|
|
- a duplicate pit-entry signal while `entry.pitActive` is true is ignored
|
|
- pit exit without a prior pit entry is ignored
|
|
- an optional channel can disconnect without stopping main lap counting
|
|
- main, split, pit entry, and pit exit must use distinct AMMC WebSocket ports
|
|
- every physical decoder normally has a distinct IP; reusing one feed for different roles would process the same crossing with conflicting semantics
|
|
|
|
### 8.3.2 Multi-decoder frontend lifecycle
|
|
|
|
`src/app.js` owns role-indexed `wsClients` and `reconnectTimers` maps. `connectDecoderHelper()` first disconnects all clients, always connects `main`, then connects enabled optional roles. `connectDecoderRole()` binds the role into every message callback. Auto-reconnect checks the current enable flags before reconnecting optional channels.
|
|
|
|
Decoder runtime state is persisted with separate status fields:
|
|
|
|
```js
|
|
decoder: {
|
|
connected, lastMessageAt, lastError,
|
|
splitConnected, splitLastMessageAt, splitLastError,
|
|
pitEntryConnected, pitEntryLastMessageAt, pitEntryLastError,
|
|
pitExitConnected, pitExitLastMessageAt, pitExitLastError
|
|
}
|
|
```
|
|
|
|
Race data is stored under `resultsBySession[sessionId]`:
|
|
|
|
```js
|
|
{
|
|
passings: MainPassing[],
|
|
splits: SplitPassing[],
|
|
pitEvents: PitEvent[],
|
|
pitStops: PitStop[],
|
|
competitors: {
|
|
[competitorKey]: {
|
|
lastSplitMs, previousSplitMs, lastSplitDeltaMs, bestSplitMs,
|
|
lastSplitTimestamp, lastSplitLap,
|
|
pitActive, pitEnteredAt, pitStops,
|
|
lastPitStopMs, totalPitMs, bestPitStopMs
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
The full result object is included in `/api/state` persistence. Only main passings are posted to `/api/passings` and the SQLite passings table. This preserves the existing lap ledger and prevents split/pit records from being interpreted as laps. If split or pit history later needs SQL reporting, add dedicated tables and endpoints rather than inserting those records into `passings`.
|
|
|
|
### 8.3.3 Split/pit attribution, analysis, and presentation
|
|
|
|
`src/decoder_runtime.js` snapshots the active member on `pit_entry` into the competitor record:
|
|
|
|
```js
|
|
{
|
|
pitEntryDriverId, pitEntryDriverName,
|
|
pitEntryCarId, pitEntryCarName,
|
|
pitEntryTransponder
|
|
}
|
|
```
|
|
|
|
On `pit_exit`, the resulting `PitStop` uses that entry snapshot rather than the currently active team member. This is essential for endurance races: a team may switch driver, car, or transponder while stopped. `exitTransponder` is stored separately and must not overwrite the entry attribution. After the stop is appended, the snapshot fields are cleared.
|
|
|
|
Analysis ownership is deliberately split into two pure functions:
|
|
|
|
| Function | Module | Scope | Consumers |
|
|
|---|---|---|---|
|
|
| `buildSessionChannelStats(session, deps)` | `src/timing_logic.js` | one heat/session, grouped by competitor key | Timing, Race Setup, team standings, HTML reports, PDF reports |
|
|
| `buildDriverTimingChannelStats(state, driverId, classId)` | `src/training_logic.js` | one personal driver profile and selected class across sessions | Training detailed statistics |
|
|
| `buildPublicTimingChannelStats(state, classDriverIds)` | `server/public_training_profile.js` | sanitized aggregate for one shared profile class | public training profile API and mobile view |
|
|
|
|
`buildSessionChannelStats()` aggregates split count/best/average and pit count/total/best/average, and returns a chronological enriched pit-stop log. `renderSessionChannelAnalysis()` in `src/race_render_helpers.js` is the canonical HTML presentation. Do not independently recalculate these values in Timing or Race Setup.
|
|
|
|
`buildDriverTimingChannelStats()` resolves every driver record belonging to the same personal profile but applies the selected class filter before reading `resultsBySession`. Consequently multiple transponders in 2WD can be aggregated while 2WD and 4WD data remain separate.
|
|
|
|
The public builder repeats the class isolation on the server because the client must never receive the full state. Its output is limited to split count/best/average and pit count/total/best/average. It intentionally excludes transponders, competitor keys, driver IDs, event names, timestamps, and individual pit stops. Keep the serialization security assertion in `tests/public_training_profile.test.js` whenever this payload changes.
|
|
|
|
Presentation/data path:
|
|
|
|
```text
|
|
decoder_runtime -> resultsBySession[sessionId].splits/pitStops
|
|
-> buildSessionChannelStats
|
|
-> renderSessionChannelAnalysis
|
|
-> Timing / Race Setup / HTML print
|
|
-> buildSessionChannelPdfSections -> PDF export
|
|
|
|
resultsBySession -> buildDriverTimingChannelStats
|
|
-> Training / More statistics
|
|
|
|
resultsBySession -> buildPublicTimingChannelStats (server-side sanitized)
|
|
-> /public-training/api/:shareToken
|
|
-> personal mobile profile
|
|
```
|
|
|
|
Important invariants:
|
|
|
|
- all displayed pit-stop counts come from completed `pitStops`, never unmatched `pitEvents`
|
|
- the pit log is available for every session type, not only `team_race`
|
|
- an optional split/pit channel never changes race laps, lap ranking, or finish timing
|
|
- old stored pit stops without entry-attribution fields remain readable via competitor fallback labels
|
|
- reports must use the same builders as live views to avoid differing totals
|
|
|
|
### 8.3.4 Managed AMMC process lifecycle
|
|
|
|
`server.js` owns four process states in `ammcState.channels`: `main`, `split`, `pitEntry`, and `pitExit`. `startAmmcProcesses()` normalizes and validates the complete configuration before spawning one child process per enabled role. All roles use the same resolved AMMC executable and working directory but receive different `-w <port> <decoderHost>` arguments.
|
|
|
|
The AMMC status API remains backward compatible: top-level status fields represent `main`; nested `split`, `pitEntry`, and `pitExit` objects expose optional process status. Combined `lastOutput` records include a `role` field. `stopAmmcProcesses()` stops all roles during an API stop request or server shutdown.
|
|
|
|
Configuration validation rejects:
|
|
|
|
- ports outside `1..65535`
|
|
- duplicate ports among enabled channels
|
|
- an enabled role without its decoder host when AMMC is started
|
|
- missing AMMC executable
|
|
|
|
Changing backend AMMC process code requires `npm restart` or `npm.cmd restart`. Editing browser modules alone is handled by app-version polling, but a server process cannot hot-reload its own implementation.
|
|
|
|
## 8.4 Public overlay flow
|
|
|
|
```mermaid
|
|
sequenceDiagram
|
|
participant O as Public overlay page
|
|
participant A as app.js
|
|
participant R as runtime_services.js
|
|
participant S as server.js
|
|
participant DB as SQLite
|
|
|
|
O->>A: load public overlay route
|
|
A->>R: hydrateFromBackend()
|
|
R->>S: GET /api/state
|
|
S->>DB: read app_state
|
|
DB-->>S: stored JSON
|
|
S-->>R: state snapshot
|
|
A->>A: render overlay view
|
|
A->>R: overlay sync polling
|
|
```
|
|
|
|
## 9. Dependency/Ownership Matrix
|
|
|
|
| File | Type | Direct imports | Imported by | Owns DOM? | Owns state? | Mutates canonical state? |
|
|
|---|---|---|---|---|---|---|
|
|
| `src/app.js` | shell | many | browser entry | yes | yes | yes |
|
|
| `src/runtime_services.js` | runtime helpers | none | `app.js` | no | no | indirectly via injected setters |
|
|
| `src/decoder_runtime.js` | runtime helpers | none | `app.js` | no | no | yes, through injected state access |
|
|
| `src/timing_logic.js` | logic | none | `app.js` | no | no | yes, on session results through injected access |
|
|
| `src/judging_logic.js` | logic | none | `app.js` | no | no | yes, on session results through injected access |
|
|
| `src/event_race_logic.js` | logic | none | `app.js` | no | no | no, returns normalized/generated data |
|
|
| `src/driver_profile_logic.js` | pure logic | none | `app.js`, `core_views.js`, `training_logic.js`, `training_views.js` | no | no | no |
|
|
| `src/track_layouts_logic.js` | pure logic | none | `app.js` | no | no | no |
|
|
| `src/race_render_helpers.js` | render helpers | none | `app.js` | yes | no | no |
|
|
| `src/race_setup_ui.js` | render helpers | none | `app.js` | yes | no | no |
|
|
| `src/event_common.js` | shared helpers | none | `app.js` | mixed | no | no |
|
|
| `src/event_views.js` | view | none | `event_workspace_controller.js` | yes | no | no |
|
|
| `src/event_workspace_controller.js` | controller | `event_views.js` | `app.js` | yes | no | yes |
|
|
| `src/event_manager_view.js` | view | none | `app.js` | yes | no | no |
|
|
| `src/event_manager_controller.js` | controller | none | `app.js` | yes | no | yes |
|
|
| `src/overlays.js` | view/render | none | `app.js` | yes | no | no |
|
|
| `src/session_replay.js` | pure replay logic | none | `app.js`, `timing_views.js`, tests | no | timer timestamps only | no |
|
|
| `src/timing_views.js` | view/render | `session_replay.js` | `app.js` | yes | replay timer only | no |
|
|
| `src/core_views.js` | view/render | none | `app.js` | yes | no | no |
|
|
| `src/misc_views.js` | view/render | none | `app.js` | yes | no | no |
|
|
| `src/settings.js` | view/render | none | `app.js` | yes | no | no |
|
|
| `src/csv_import.js` | pure import logic | none | `app.js`, tests | no | no | no, returns merged collections |
|
|
| `src/training_logic.js` | logic | none | `app.js` | no | no | no, returns normalized/derived data |
|
|
| `src/training_views.js` | view/controller | none | `app.js` | yes | no | yes, through injected state access |
|
|
| `public-training.html` | standalone entry | `public_training.css`, `public_training.js` | `server.js` route | root only | no | no |
|
|
| `src/public_training.js` | standalone public view | none | `public-training.html` | yes | local timer only | no backend mutation |
|
|
| `src/public_training.css` | standalone stylesheet | n/a | `public-training.html` | n/a | no | no |
|
|
| `server/public_training_profile.js` | backend pure logic | none | `server.js`, tests | no | no | no |
|
|
| `server.js` | backend runtime | node core + deps | npm/node | n/a | backend process state | yes |
|
|
| `scripts/serverctl.js` | process control | node core | npm scripts | n/a | no | pid/log files only |
|
|
|
|
## 10. Symptom-Based Entry Points
|
|
|
|
### Value reverts after save
|
|
Open first:
|
|
- `src/event_manager_controller.js`
|
|
- `src/event_race_logic.js`
|
|
- `src/app.js`
|
|
|
|
### Button click does nothing
|
|
Open first:
|
|
- matching `*_view.js`
|
|
- matching `*_controller.js`
|
|
|
|
### Overlay/timing crashes with missing helper
|
|
Open first:
|
|
- `src/app.js`
|
|
- target module signature / deps object
|
|
|
|
### Wrong drivers in race/team flow
|
|
Open first:
|
|
- `src/event_race_logic.js`
|
|
- `src/event_manager_controller.js`
|
|
- `src/event_manager_view.js`
|
|
|
|
### Decoder online but no laps
|
|
Open first:
|
|
- `src/decoder_runtime.js`
|
|
- `src/timing_logic.js`
|
|
- `src/runtime_services.js`
|
|
|
|
### Public overlay works differently from admin overlay
|
|
Open first:
|
|
- `src/overlays.js`
|
|
- `src/misc_views.js`
|
|
- `src/runtime_services.js`
|
|
- `server.js`
|
|
|
|
## 11. Frontend vs Backend Boundary
|
|
|
|
Start in frontend when the problem is:
|
|
- form save/revert
|
|
- button binding
|
|
- modal behavior
|
|
- wrong driver/team/session visibility
|
|
- leaderboard/standings math
|
|
- overlay layout or missing values
|
|
|
|
Start in backend when the problem is:
|
|
- persisted backend state endpoint
|
|
- AMMC process control
|
|
- public overlay route resolution
|
|
- SQLite schema/data corruption
|
|
- PDF export endpoint
|
|
- app version/file-watch reload
|
|
|
|
## 12. Maintenance Discipline
|
|
|
|
Whenever a new module is added or a major responsibility moves:
|
|
- update this file
|
|
- add direct imports
|
|
- note who calls the module
|
|
- note whether it mutates canonical state
|
|
- note whether the module owns DOM or only logic
|
|
|
|
This file should stay strict and technical. It is a debugging map, not user documentation.
|
|
|
|
## 13. Known Fragile Paths
|
|
|
|
These are the parts of the codebase that have historically been most likely to regress after refactors.
|
|
|
|
### 13.1 `src/event_manager_controller.js`
|
|
Why fragile:
|
|
- owns many independent save paths in one controller
|
|
- mixes DOM binding, normalization, state updates, and rerender logic
|
|
- uses both `state.events` and `state.sessions`
|
|
- depends on a large injected dependency set from `app.js`
|
|
|
|
High-risk operations:
|
|
- race format save
|
|
- preset apply/save/delete
|
|
- session create/edit/delete
|
|
- team create/edit/delete
|
|
- assignment actions
|
|
- grid actions
|
|
|
|
Typical failures:
|
|
- button click works but value reverts after rerender
|
|
- wrong scope for team drivers vs race participants
|
|
- session type saves wrong value
|
|
- modal save button stops submitting after markup change
|
|
|
|
Debug rule:
|
|
- first verify the handler fires
|
|
- then verify canonical array update
|
|
- then verify rerender reads the updated object
|
|
|
|
### 13.2 `src/event_race_logic.js`
|
|
Why fragile:
|
|
- contains defaults and normalization logic
|
|
- owns race presets and wizard defaults
|
|
- decides driver/team visibility in race flows
|
|
|
|
High-risk functions:
|
|
- `normalizeEvent(...)`
|
|
- `buildRaceFormatConfigFromForm(...)`
|
|
- `buildOpenPracticeBundle(...)`
|
|
- `getEventDrivers(...)`
|
|
- `getTeamDriverPool(...)`
|
|
- `generateQualifyingForRace(...)`
|
|
- `generateFinalsForRace(...)`
|
|
|
|
Typical failures:
|
|
- saved values snap back to defaults
|
|
- wrong driver lists in race/team setup
|
|
- preset application overwrites custom changes
|
|
|
|
Debug rule:
|
|
- check whether normalization is reintroducing fallback values
|
|
- check whether the controller passes the correct event object into these helpers
|
|
|
|
### 13.3 `src/app.js` dependency wiring
|
|
Why fragile:
|
|
- almost every extracted module still depends on `app.js` wiring
|
|
- one missing helper injection can break a whole screen
|
|
|
|
Typical failures:
|
|
- `... is not defined`
|
|
- `... is not a function`
|
|
- only one overlay mode breaks while others work
|
|
- a view loads but one action silently fails
|
|
|
|
Debug rule:
|
|
- inspect the wrapper in `app.js`
|
|
- inspect the called module signature
|
|
- verify the helper is passed through exactly once
|
|
|
|
### 13.4 `src/timing_logic.js`
|
|
Why fragile:
|
|
- central math for leaderboard, standings, lap validity, and team timing
|
|
- used by normal race, qualifying, finals, free practice, and team race
|
|
|
|
High-risk functions:
|
|
- `getSessionLapWindow(...)`
|
|
- `buildLeaderboard(...)`
|
|
- `buildQualifyingStandings(...)`
|
|
- `buildTeamRaceStandings(...)`
|
|
- `buildTeamStintLog(...)`
|
|
|
|
Typical failures:
|
|
- invalid laps counted or hidden incorrectly
|
|
- gap/delta metrics wrong
|
|
- team standings or stints split wrong
|
|
|
|
Debug rule:
|
|
- confirm incoming session config first
|
|
- then inspect row/metric calculation
|
|
- only after that inspect rendering
|
|
|
|
### 13.5 `src/runtime_services.js`
|
|
Why fragile:
|
|
- multiple background loops interact with UI and backend state
|
|
- can produce symptoms that look unrelated to runtime logic
|
|
|
|
Typical failures:
|
|
- decoder online/offline after refresh
|
|
- page reloads at the wrong time
|
|
- overlay timer/preview stops moving
|
|
- stale backend state overwrites local changes
|
|
|
|
Debug rule:
|
|
- inspect timers and polling before touching screen renderers
|
|
|
|
## 14. Function-Level Map
|
|
|
|
This section lists the most important functions to know in each critical file.
|
|
|
|
### 14.1 `src/app.js`
|
|
|
|
#### Bootstrap and persistence
|
|
- `init()`
|
|
- application startup
|
|
- runs initial render/bootstrap flow
|
|
- `seedDefaultData()`
|
|
- seeds initial local data when needed
|
|
- `loadState()`
|
|
- reads persisted frontend state
|
|
- `saveState(options)`
|
|
- persists frontend state and schedules backend sync
|
|
- `buildPersistableState()`
|
|
- selects what is written to backend/local persistence
|
|
|
|
#### Routing and rendering
|
|
- `renderNav()`
|
|
- main side navigation render
|
|
- `renderView()`
|
|
- main route switch for current page
|
|
- `renderEventWorkspace(mode)`
|
|
- thin wrapper into event workspace controller
|
|
- `renderEventManager(eventId)`
|
|
- thin wrapper into event manager controller
|
|
- `renderOverlay()`
|
|
- overlay/admin overlay dispatch point
|
|
|
|
#### Normalization and formatting
|
|
- `normalizeDriver(...)`
|
|
- `normalizeCar(...)`
|
|
- `normalizeSession(...)`
|
|
- `formatLap(...)`
|
|
- `formatPredictedLapDelta(...)`
|
|
- `formatCountdown(...)`
|
|
- `formatElapsedClock(...)`
|
|
- `formatRaceClock(...)`
|
|
- `formatSeedMetric(...)`
|
|
|
|
#### Export/print helpers
|
|
- `buildRacePackagePayload(...)`
|
|
- `importRacePackagePayload(...)`
|
|
- `openPrintWindow(...)`
|
|
- `requestPdfExport(...)`
|
|
- `exportRaceStartListsPdf(...)`
|
|
- `exportRaceResultsPdf(...)`
|
|
- `exportTeamRaceResultsPdf(...)`
|
|
- `exportSessionHeatSheetPdf(...)`
|
|
|
|
#### Decoder/session helpers still local
|
|
- `persistPassingToBackend(...)`
|
|
- `validateTrackSessionForStart(...)`
|
|
- `findDuplicateSessionTransponders(...)`
|
|
- `autoAssignTrackSession(...)`
|
|
|
|
### 14.2 `src/event_manager_controller.js`
|
|
|
|
#### Manager setup
|
|
- `renderEventManagerView(context)`
|
|
- main controller entry
|
|
- resolves event/session/team/current manager state
|
|
- binds all forms and buttons in `Hantera`
|
|
|
|
#### Important internal controller patterns
|
|
- `refreshManager()`
|
|
- full rerender helper used after saves
|
|
- `updateEvent(updater)`
|
|
- canonical `state.events` update path
|
|
|
|
#### High-risk save sections inside this controller
|
|
- branding save form submit
|
|
- race format form submit
|
|
- preset apply/save/delete handlers
|
|
- session create form submit
|
|
- session edit form submit
|
|
- team create form submit
|
|
- team edit form submit
|
|
- team delete action
|
|
|
|
If one of these breaks, inspect this controller first.
|
|
|
|
### 14.3 `src/event_race_logic.js`
|
|
|
|
#### Normalization
|
|
- `normalizeEvent(...)`
|
|
- central race/event normalization
|
|
- `normalizeBrandingConfig(...)`
|
|
- `normalizeRaceTeam(...)`
|
|
- `normalizeStoredRacePreset(...)`
|
|
|
|
#### Race format / preset logic
|
|
- `getRaceFormatPresets(...)`
|
|
- `applyRaceFormatPreset(...)`
|
|
- `buildRaceFormatConfigFromForm(...)`
|
|
|
|
#### Race wizard logic
|
|
- `buildDefaultRaceWizardDraft(...)`
|
|
- `getRaceWizardPreset(...)`
|
|
- `applyRaceWizardPresetDefaults(...)`
|
|
- `buildRaceSessionsFromWizard(...)`
|
|
- `getRaceWizardSessionPlan(...)`
|
|
|
|
#### Pool/scoping logic
|
|
- `getEventDrivers(...)`
|
|
- `getEventTeams(...)`
|
|
- `getTeamDriverPool(...)`
|
|
- `findEventTeamForPassing(...)`
|
|
|
|
#### Race generation logic
|
|
- `generateQualifyingForRace(...)`
|
|
- `reseedUpcomingQualifying(...)`
|
|
- `generateFinalsForRace(...)`
|
|
- `applyBumpsForRace(...)`
|
|
|
|
### 14.4 `src/timing_logic.js`
|
|
|
|
#### Session state
|
|
- `getActiveSession(...)`
|
|
- `getSessionTargetMs(...)`
|
|
- `getSessionLapWindow(...)`
|
|
- `getSessionTiming(...)`
|
|
|
|
#### Leaderboard core
|
|
- `ensureSessionResult(...)`
|
|
- `buildLeaderboard(...)`
|
|
- `getCompetitorPassings(...)`
|
|
- `getCompetitorSeedMetric(...)`
|
|
- `formatLeaderboardGap(...)`
|
|
- `formatLapDelta(...)`
|
|
|
|
#### Standings
|
|
- `buildPracticeStandings(...)`
|
|
- `buildQualifyingStandings(...)`
|
|
- `buildFinalStandings(...)`
|
|
- `buildTeamRaceStandings(...)`
|
|
- `buildTeamStintLog(...)`
|
|
|
|
#### Grid
|
|
- `getSessionGridEntries(...)`
|
|
- `getSessionGridOrder(...)`
|
|
- `ensureSessionDriverOrder(...)`
|
|
|
|
### 14.5 `src/runtime_services.js`
|
|
|
|
#### Backend sync/runtime
|
|
- `hydrateFromBackendHelper(...)`
|
|
- `syncStateToBackendHelper(...)`
|
|
- `scheduleBackendSyncHelper(...)`
|
|
- `pingBackendHelper(...)`
|
|
- `checkAppVersionHelper(...)`
|
|
- `startAppVersionPollingHelper(...)`
|
|
|
|
#### Overlay/runtime refresh
|
|
- `startOverlaySyncHelper(...)`
|
|
- `startOverlayRotationHelper(...)`
|
|
- `startOverlayLiveRefreshHelper(...)`
|
|
- `tickClockHelper(...)`
|
|
- `handleSessionTimerTickHelper(...)`
|
|
|
|
Background rendering rule:
|
|
- `Timing`, `Dashboard`, and `Overlay` may rerender for live timing updates where explicitly allowed.
|
|
- decoder WebSocket `open`, `close`, and `error` events must not rerender `Settings`; they update the global connection badge instead.
|
|
- `app.js#renderViewFromBackground()` skips the one-time backend/voice refresh while a Settings control has focus or has changed.
|
|
- explicit Settings actions such as Save, Start AMMC, Stop AMMC, or Refresh may render after completing because the submitted values are already captured.
|
|
|
|
#### AMMC/backend control
|
|
- `loadAmmcConfigFromBackendHelper(...)`
|
|
- `saveAmmcConfigToBackendHelper(...)`
|
|
- `refreshAmmcStatusHelper(...)`
|
|
- `startManagedAmmcHelper(...)`
|
|
- `stopManagedAmmcHelper(...)`
|
|
|
|
#### Audio/event feed
|
|
- `pushOverlayEventHelper(...)`
|
|
- `announcePassingHelper(...)`
|
|
- `announceRaceStartedHelper(...)`
|
|
- `announceRaceFinishedHelper(...)`
|
|
- `speakTextHelper(...)`
|
|
- `getSpeechVoicesHelper(...)`
|
|
- `selectSpeechVoice(...)`
|
|
- `getSessionAnnouncementText(...)`
|
|
|
|
Start and finish lifecycle announcements are initiated from `timing_views.js`, while timer-based finish uses `handleSessionTimerTickHelper(...)`. Passing announcements use `competitor.speechName` when available. Speech does not interrupt another driver name; a busy speech queue falls back to the passing beep. Start and finish announcements deliberately interrupt pending passing speech.
|
|
|
|
### 14.6 `server.js`
|
|
|
|
#### Backend API and persistence
|
|
- `initSchema()`
|
|
- initializes SQLite schema
|
|
- `watchAppFiles()`
|
|
- bumps app version when `index.html` or any top-level `src/*.js` / `src/*.css` file changes
|
|
- `loadAmmcConfig()` / `saveAmmcConfig()`
|
|
- AMMC config file persistence
|
|
- `normalizeAmmcConfig(...)`
|
|
- validates/stabilizes AMMC config
|
|
- `buildAmmcStatus()`
|
|
- backward-compatible main status plus nested split/pit channel statuses
|
|
- `startAmmcProcesses()` / `stopAmmcProcesses()`
|
|
- lifecycle for every enabled decoder role
|
|
- `startAmmcProcess(role)` / `stopAmmcProcess(role)`
|
|
- lifecycle for one AMMC child process
|
|
- PDF export helpers below `/api/export/pdf`
|
|
|
|
#### Critical backend routes
|
|
- `GET /api/state`
|
|
- `POST /api/state`
|
|
- `POST /api/passings`
|
|
- `GET/POST /api/ammc/*`
|
|
- `GET /api/app-version`
|
|
|
|
These are the first backend touchpoints to inspect if the frontend bug crosses the API boundary.
|
|
|
|
## 15. Frontend State Schema
|
|
|
|
This section describes the practical shape of the frontend state as persisted by `buildPersistableState()` in `src/app.js`.
|
|
|
|
## 15.1 Persisted top-level shape
|
|
|
|
```js
|
|
{
|
|
classes: Class[],
|
|
drivers: Driver[],
|
|
cars: Car[],
|
|
events: Event[],
|
|
sessions: Session[],
|
|
resultsBySession: Record<string, SessionResult>,
|
|
training: TrainingState,
|
|
activeSessionId: string,
|
|
settings: Settings,
|
|
trackLayouts: TrackLayout[],
|
|
audioEventLog: AudioEventLogEntry[]
|
|
}
|
|
```
|
|
|
|
`trackLayouts` and `audioEventLog` are both append/edit-only lists with no other top-level state referencing them by shape (sessions reference a layout only by `trackLayoutId`, a plain string - see 15.6). `audioEventLog` records every triggered race-audio cue (`{ event, sessionId, ts, ... }`, see section 20) for diagnostics and the "recent audio events" checks in the browser test suite; it is not surfaced in any admin UI.
|
|
|
|
## 15.1a `TrackLayout`
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
label: string, // defaults to "Layout N", user-renamable
|
|
startedAt: number // epoch ms; layouts are contiguous, so a layout's implicit
|
|
// end is simply the next layout's startedAt - there is no
|
|
// separate end/stop field to keep in sync
|
|
}
|
|
```
|
|
|
|
Normalized by `normalizeTrackLayout`/`normalizeTrackLayouts` in `src/track_layouts_logic.js`. Managed from Settings' "Banlayouter" panel; deleting a layout is blocked while any session still references it via `trackLayoutId`. See that module's doc entry in section 2.2 for how lookups/scoping work.
|
|
|
|
## 15.2 `Class`
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
name: string
|
|
}
|
|
```
|
|
|
|
Produced/normalized by:
|
|
- `normalizeImportedClass()` in `src/app.js`
|
|
|
|
## 15.3 `Driver`
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
name: string,
|
|
classId: string,
|
|
transponder: string,
|
|
brand: string,
|
|
speechName: string, // optional phonetic form used only by browser speech
|
|
profileId: string, // shared personal practice-profile identity; race identity remains `id`
|
|
club: string, // personal profile metadata, not class performance data
|
|
country: string // personal profile metadata, not class performance data
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeDriver()` in `src/app.js`
|
|
|
|
Used by:
|
|
- `state.drivers`
|
|
- race participant selection
|
|
- team selection
|
|
- decoder passing resolution
|
|
- exports/imports
|
|
|
|
Profile rules:
|
|
- `src/driver_profile_logic.js` resolves `profileId`, groups linked driver records, and returns all references belonging to one person
|
|
- a driver without an explicit `profileId` receives a legacy grouping key based on its normalized name
|
|
- creating another same-name driver links to that profile by default; the Drivers editor can link to another profile or create a separate one
|
|
- `driverId`, `classId`, and transponder remain independent per race entry
|
|
- `club` and `country` are inherited and synchronized across explicitly linked entries by the Drivers UI
|
|
- practice goals and public share tokens belong to the personal profile, while measured performance belongs to a selected class
|
|
|
|
## 15.4 `Car`
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
name: string,
|
|
transponder: string,
|
|
brand: string
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeCar()` in `src/app.js`
|
|
|
|
Used by:
|
|
- `state.cars`
|
|
- sponsor event shared cars
|
|
- team race car selection
|
|
- decoder passing resolution
|
|
|
|
## 15.5 `Event`
|
|
|
|
Practical shape:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
name: string,
|
|
date: string,
|
|
classId: string,
|
|
mode: "track" | "race",
|
|
branding: BrandingConfig,
|
|
raceConfig: RaceConfig
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeEvent()` in `src/event_race_logic.js`
|
|
|
|
### `BrandingConfig`
|
|
|
|
```js
|
|
{
|
|
brandName: string,
|
|
brandTagline: string,
|
|
pdfFooter: string,
|
|
pdfTheme: "" | "classic" | "minimal" | "motorsport",
|
|
logoDataUrl: string
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeBrandingConfig()` in `src/event_race_logic.js`
|
|
|
|
### `RaceConfig`
|
|
|
|
Practical normalized shape:
|
|
|
|
```js
|
|
{
|
|
presetId: string,
|
|
qualifyingScoring: "points" | "best",
|
|
qualifyingRounds: number,
|
|
carsPerHeat: number,
|
|
qualDurationMin: number,
|
|
qualStartMode: string,
|
|
qualSeedLapCount: number,
|
|
qualSeedMethod: "best_sum" | "average" | "consecutive",
|
|
countedQualRounds: number,
|
|
qualifyingPointsTable: "rank_low" | "field_desc" | "ifmar",
|
|
qualifyingTieBreak: "rounds" | "best_lap" | "best_round",
|
|
carsPerFinal: number,
|
|
finalLegs: number,
|
|
countedFinalLegs: number,
|
|
finalDurationMin: number,
|
|
finalStartMode: string,
|
|
followUpSec: number,
|
|
minLapMs: number,
|
|
maxLapMs: number,
|
|
bumpCount: number,
|
|
reserveBumpSlots: boolean,
|
|
driverIds: string[],
|
|
participantsConfigured: boolean,
|
|
finalsSource: "practice" | "qualifying",
|
|
teams: RaceTeam[]
|
|
practiceOnly: boolean,
|
|
scheduleStartAt: number | null, // epoch ms; null when no time-of-day schedule is set
|
|
scheduleGapMin: number // minutes between sessions, defaults to 3
|
|
}
|
|
```
|
|
|
|
`scheduleStartAt`/`scheduleGapMin` drive `buildEventSchedule()` (section 4.1, and its doc entry under `src/event_race_logic.js` in section 2.2) - the race day Schedule tab's cascading planned-time table. Set/cleared from Event Manager's Schedule tab (`scheduleForm`/`scheduleClear` in `event_manager_controller.js`).
|
|
|
|
`practiceOnly: true` identifies the simplified Open Practice flow. It deliberately has no class scope or configured participants, uses an `open_practice` session, ignores `durationMin` in timing logic, and must not require qualifying/finals in race summary warnings.
|
|
|
|
### `RaceTeam`
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
name: string,
|
|
driverIds: string[],
|
|
carIds: string[]
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeRaceTeam()` in `src/event_race_logic.js`
|
|
|
|
## 15.6 `Session`
|
|
|
|
Practical shape:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
eventId: string,
|
|
name: string,
|
|
type: string,
|
|
durationMin: number,
|
|
followUpSec: number,
|
|
startMode: string,
|
|
status: string,
|
|
startedAt: number | null,
|
|
endedAt: number | null,
|
|
staggerGapSec: number,
|
|
maxCars: number,
|
|
seedLapCount: number,
|
|
seedMethod: string,
|
|
generated: boolean,
|
|
driverIds: string[],
|
|
manualGridIds: string[],
|
|
gridLocked: boolean,
|
|
trackLayoutId: string, // "" if no track layout is configured; stamped once at
|
|
// commitStart() to whichever layout is active at that
|
|
// moment (see src/track_layouts_logic.js) and never
|
|
// recomputed afterwards
|
|
...additional race/session fields
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeSession()` in `src/app.js`
|
|
|
|
Used by:
|
|
- race setup
|
|
- timing view
|
|
- team race
|
|
- overlay
|
|
- exports/printouts
|
|
|
|
## 15.7 `resultsBySession`
|
|
|
|
Practical shape:
|
|
|
|
```js
|
|
{
|
|
[sessionId: string]: {
|
|
competitors: {
|
|
[rowKey: string]: {
|
|
key: string,
|
|
driverId?: string,
|
|
driverName?: string,
|
|
carId?: string,
|
|
carName?: string,
|
|
teamId?: string,
|
|
teamName?: string,
|
|
transponder: string,
|
|
laps: number,
|
|
bestLapMs: number,
|
|
lastLapMs: number,
|
|
totalMs: number,
|
|
manualLapAdjustment?: number,
|
|
manualTimeAdjustmentMs?: number,
|
|
invalidPending?: boolean,
|
|
invalidReason?: string,
|
|
validationWarning?: "above_max_stint" | "",
|
|
excludedFromPace?: boolean,
|
|
stintBoundary?: boolean,
|
|
...runtime-derived leaderboard fields
|
|
}
|
|
},
|
|
passings: Passing[],
|
|
adjustments?: Adjustment[]
|
|
}
|
|
}
|
|
```
|
|
|
|
This bucket is the most dynamic part of state and is mutated heavily during live timing and judging.
|
|
|
|
## 15.8 `TrainingState`
|
|
|
|
```js
|
|
{
|
|
goals: TrainingGoal[],
|
|
ledger: TrainingLap[],
|
|
shares: TrainingShare[], // includes per-link public section visibility
|
|
markers: TrainingMarker[],
|
|
clubGoal: TrainingClubGoal | null
|
|
}
|
|
```
|
|
|
|
`TrainingGoal`:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
driverId: string,
|
|
classId: string, // class whose lap total advances the goal
|
|
title: string,
|
|
reward: string,
|
|
targetLaps: number,
|
|
createdAt: string, // ISO timestamp
|
|
claimedAt: string // empty until reward is delivered
|
|
}
|
|
```
|
|
|
|
`TrainingShare`:
|
|
|
|
```js
|
|
{
|
|
driverId: string,
|
|
token: string, // 24 random bytes encoded as base64url (192 bits)
|
|
enabled: boolean,
|
|
createdAt: string
|
|
}
|
|
```
|
|
|
|
`TrainingClubGoal`:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
title: string,
|
|
reward: string,
|
|
targetLaps: number,
|
|
baselineLaps: number, // ledger length when this club challenge starts
|
|
createdAt: string,
|
|
celebratedAt: string // empty until the reached goal is acknowledged
|
|
}
|
|
```
|
|
|
|
Club-goal progress is intentionally aggregate-only. Creating a replacement goal captures the current ledger length as a new baseline; historical laps remain available for personal statistics but do not advance the new shared target.
|
|
|
|
Share rules:
|
|
- no share exists until an admin explicitly enables the selected personal profile
|
|
- only one normalized share entry is retained per personal profile
|
|
- disabled shares fail public route lookup
|
|
- rotating a share replaces its token; the previous URL no longer resolves after persistence
|
|
- tokens are generated in the browser with `crypto.getRandomValues()`, never from the shorter UI `uid()` helper
|
|
|
|
`TrainingLap`:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
sourceKey: string, // sessionId + passing timestamp + competitor + passing index
|
|
sessionId: string,
|
|
sessionName: string,
|
|
eventId: string,
|
|
eventName: string,
|
|
driverId: string,
|
|
timestamp: number,
|
|
lapMs: number,
|
|
recordedAt: string
|
|
}
|
|
```
|
|
|
|
`TrainingMarker`:
|
|
|
|
```js
|
|
{
|
|
id: string,
|
|
driverId: string, // exact driver entry; profile resolution happens on read
|
|
classId: string,
|
|
sessionId: string,
|
|
timestamp: number,
|
|
type: "setup" | "tires" | "suspension" | "car" | "note",
|
|
note: string,
|
|
createdAt: string
|
|
}
|
|
```
|
|
|
|
Normalized by:
|
|
- `normalizeTrainingState()` wrapper in `src/app.js`
|
|
- `normalizeTrainingState()` implementation in `src/training_logic.js`
|
|
- `syncTrainingLedger()` wrapper in `src/app.js`
|
|
- `syncTrainingLedger()` implementation in `src/training_logic.js`
|
|
|
|
Persisted through:
|
|
- `buildPersistableState()` in `src/app.js`
|
|
- `applyPersistedStateHelper()` in `src/runtime_services.js`
|
|
- existing full-state `POST /api/state` backend path
|
|
|
|
Derived statistics are intentionally not stored. They are recalculated from `state.training.ledger`. Before persistence, `saveState()` synchronizes every session currently present in `resultsBySession`: existing rows for those session IDs are replaced from current valid passings, so judging corrections are reflected. Session IDs absent from `resultsBySession` are not removed from the ledger, preserving lifetime totals after archival or deletion.
|
|
|
|
`TrainingLap.driverId` always records the exact race/decoder driver entry that produced the lap. At read time, `src/driver_profile_logic.js` resolves all driver IDs belonging to the selected personal profile, then `src/training_logic.js` narrows them to the selected `classId`. This permits several transponders in one class while preventing incomparable classes from being mixed.
|
|
|
|
Migration behavior:
|
|
- older state without `training.ledger` normalizes to an empty ledger
|
|
- the next `saveState()` imports valid registered-driver laps from all current session results
|
|
- invalid laps, anonymous transponders, and laps at or below `500 ms` are excluded
|
|
- older state without `training.markers` normalizes to an empty marker list
|
|
- older state without `training.clubGoal` normalizes to `null`
|
|
|
|
## 15.9 `Settings`
|
|
|
|
Practical shape (field names as actually read/written in `src/settings.js` and `src/app.js` - there is no single strict schema function; it's normalized piecemeal through `applyPersistedState()` and each form's own submit handler):
|
|
|
|
```js
|
|
{
|
|
// Connection tab
|
|
theme: "dark" | "nord" | "light",
|
|
language: "sv" | "en",
|
|
backendUrl: string,
|
|
wsUrl: string, // main decoder WebSocket URL
|
|
splitDecoderEnabled: boolean,
|
|
splitWsUrl: string,
|
|
pitDecoderEnabled: boolean,
|
|
pitEntryWsUrl: string,
|
|
pitExitWsUrl: string,
|
|
autoReconnect: boolean,
|
|
publicBaseUrl: string,
|
|
|
|
// Audio tab
|
|
audioEnabled: boolean,
|
|
passingSoundMode: string,
|
|
startSoundEnabled: boolean,
|
|
finishSoundEnabled: boolean,
|
|
finishVoiceEnabled: boolean, // legacy name; controls start/finish voice announcements
|
|
speechVoiceUri: string,
|
|
speechRate: number,
|
|
speechPitch: number,
|
|
speakerPassingCueEnabled: boolean,
|
|
speakerLeaderCueEnabled: boolean,
|
|
speakerFinishCueEnabled: boolean,
|
|
speakerBestLapCueEnabled: boolean,
|
|
speakerTop3CueEnabled: boolean,
|
|
speakerSessionStartCueEnabled: boolean,
|
|
raceAudio: RaceAudioSettings, // see section 20.3 - the newer, more complete race-audio config (countdown, lights, per-event effect/voice toggles, staggered-release timing)
|
|
|
|
// Appearance & overlay tab
|
|
clubName: string,
|
|
clubTagline: string,
|
|
pdfFooter: string,
|
|
pdfTheme: "" | "classic" | "minimal" | "motorsport",
|
|
logoDataUrl: string,
|
|
obsOverlay: object, // OBS overlay layout/theme/column config
|
|
|
|
// System & backup tab
|
|
racePresets: StoredRacePreset[]
|
|
}
|
|
```
|
|
|
|
`trackLayouts` (section 15.1a) lives at the top level, not under `Settings`, even though it's managed from the Appearance & overlay tab alongside branding.
|
|
|
|
Settings' own 4-tab layout (`activeSettingsTab`, module-scoped - see the `src/settings.js` doc entry in 2.2) groups these fields as marked above; the underlying `state.settings` object itself has no such grouping, it's a flat bag of fields.
|
|
|
|
## 15.10 SQLite Table Contract
|
|
|
|
Defined in `initSchema()` in `server.js`. There are exactly two tables - almost everything else in the app (classes, drivers, cars, events, sessions, results, settings, training, track layouts) lives in one JSON blob, not relational rows; see "Persistence split" (section 5.1) for why.
|
|
|
|
```sql
|
|
CREATE TABLE app_state (
|
|
id INTEGER PRIMARY KEY CHECK (id = 1), -- always exactly one row
|
|
state_json TEXT NOT NULL, -- the entire frontend state tree (section 15.1), as JSON
|
|
updated_at TEXT NOT NULL
|
|
);
|
|
|
|
CREATE TABLE passings (
|
|
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
|
session_id TEXT NOT NULL,
|
|
timestamp_ms INTEGER NOT NULL,
|
|
transponder TEXT NOT NULL,
|
|
driver_id TEXT,
|
|
driver_name TEXT,
|
|
car_id TEXT,
|
|
car_name TEXT,
|
|
strength REAL,
|
|
loop_id TEXT,
|
|
resend INTEGER NOT NULL DEFAULT 0,
|
|
raw_json TEXT NOT NULL,
|
|
created_at TEXT NOT NULL
|
|
);
|
|
CREATE INDEX idx_passings_session ON passings(session_id);
|
|
CREATE INDEX idx_passings_timestamp ON passings(timestamp_ms);
|
|
```
|
|
|
|
`app_state` is a single-row key/value store, not a normalized table - `POST /api/state` (16.4) always replaces the whole `state_json` blob (see the optimistic-locking discussion in ROADMAP.md, section 2). `passings` is the one durable, append-only record of every raw decoder message that isn't reachable through `/api/state` at all - only deletable via `POST /api/passings/purge` (16.6a), never overwritten by a state save. Its columns match `GET /api/passings`'s response shape (16.6) exactly, field for field.
|
|
|
|
## 16. Backend API Contract
|
|
|
|
This section describes the practical contract exposed by `server.js`.
|
|
|
|
## 16.1 `GET /api/health`
|
|
|
|
Response:
|
|
|
|
```json
|
|
{
|
|
"ok": true,
|
|
"dbPath": "/abs/path/to/data/rc_timing.sqlite"
|
|
}
|
|
```
|
|
|
|
Use for:
|
|
- health check
|
|
- confirming backend is alive
|
|
|
|
## 16.2 `GET /api/app-version`
|
|
|
|
Response:
|
|
|
|
```json
|
|
{
|
|
"revision": 1,
|
|
"updatedAt": "2026-03-30T...Z"
|
|
}
|
|
```
|
|
|
|
Use for:
|
|
- frontend file-change reload detection
|
|
- app version polling in runtime services
|
|
|
|
## 16.2a `GET /api/update-status`, `POST /api/update/run`
|
|
|
|
`GET /api/update-status` (optional `?force=1` to bypass its own cache) runs `checkForUpdate()` and returns whether a newer commit is available on the configured git remote, cached for `UPDATE_CHECK_CACHE_MS`. Backs the in-app update checker (Settings, System & backup tab) and the sidebar "New version - update" link (ROADMAP.md "In-app update checker and one-click updater").
|
|
|
|
`POST /api/update/run` responds immediately (`{ ok: true, message: "..." }`) and spawns a **detached** `scripts/serverctl.js update` child process that outlives the request - it stops the currently running server, `git pull`s, runs `npm install`, then starts a fresh server, reusing the same stop/start machinery as `npm run restart`. The HTTP response returns before any of that happens, so the frontend cannot observe success/failure directly; it just expects the server to become briefly unreachable and then come back on the new version.
|
|
|
|
## 16.2b `GET /api/network/public-address`
|
|
|
|
Calls `https://api.ipify.org` server-side (5s timeout) and returns `{ address, suggestedBaseUrl }`. Used by Settings to suggest a public Backend URL when configuring remote access; the outbound call happens from the backend, not the browser, so it works even when the admin page itself is only reachable over LAN/VPN.
|
|
|
|
## 16.3 `GET /api/state`
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"state": { /* persisted frontend state */ },
|
|
"updatedAt": "2026-03-30T...Z"
|
|
}
|
|
```
|
|
|
|
Empty response when no state exists:
|
|
|
|
```json
|
|
{
|
|
"state": null,
|
|
"updatedAt": null
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "Stored app state is invalid JSON"
|
|
}
|
|
```
|
|
|
|
Use for:
|
|
- frontend hydration
|
|
- public overlay hydration
|
|
|
|
## 16.4 `POST /api/state`
|
|
|
|
Request body:
|
|
- full persistable frontend state object
|
|
- effectively the output of `buildPersistableState()`
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"ok": true,
|
|
"updatedAt": "2026-03-30T...Z"
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "Expected JSON body"
|
|
}
|
|
```
|
|
|
|
Important note:
|
|
- this endpoint stores the full frontend state snapshot in `app_state`
|
|
- it is not a patch endpoint
|
|
|
|
## 16.5 `POST /api/passings`
|
|
|
|
Request body:
|
|
|
|
```json
|
|
{
|
|
"sessionId": "session_...",
|
|
"passing": {
|
|
"timestamp": 1711111111111,
|
|
"transponder": "1234567",
|
|
"driverId": "driver_...",
|
|
"driverName": "Name",
|
|
"carId": "car_...",
|
|
"carName": "Car",
|
|
"strength": -53.2,
|
|
"loopId": "1",
|
|
"resend": false,
|
|
"...": "raw decoder-derived fields may exist"
|
|
},
|
|
"sessionResult": {
|
|
"...": "optional current resultsBySession[sessionId] snapshot"
|
|
}
|
|
}
|
|
```
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"ok": true
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "Expected { sessionId, passing }"
|
|
}
|
|
```
|
|
|
|
Important note:
|
|
- if `sessionResult` is provided, backend also hot-updates `app_state.resultsBySession[sessionId]`
|
|
- this is important for overlays hydrating from backend instead of direct decoder websocket
|
|
|
|
## 16.6 `GET /api/passings`
|
|
|
|
Query parameters:
|
|
- `sessionId` optional
|
|
- `limit` optional, max `1000`
|
|
|
|
Response:
|
|
|
|
```json
|
|
{
|
|
"rows": [
|
|
{
|
|
"id": 1,
|
|
"session_id": "session_...",
|
|
"timestamp_ms": 1711111111111,
|
|
"transponder": "1234567",
|
|
"driver_id": "driver_...",
|
|
"driver_name": "Name",
|
|
"car_id": "car_...",
|
|
"car_name": "Car",
|
|
"strength": -53.2,
|
|
"loop_id": "1",
|
|
"resend": 0,
|
|
"raw_json": "{...}",
|
|
"created_at": "2026-03-30T...Z"
|
|
}
|
|
]
|
|
}
|
|
```
|
|
|
|
Use for:
|
|
- reading persisted passings history
|
|
- debugging session passings
|
|
|
|
## 16.6a `POST /api/passings/purge`
|
|
|
|
Body: `{ "sessionIds": string[] }`. Deletes every raw `passings` row for the given session ids and responds `{ ok: true, deleted: <count> }`. The raw lap-crossing log is the one piece of session data not reachable at all through `/api/state` (it lives only in the append-only SQLite `passings` table, deliberately never included in the state blob a `POST /api/state` could overwrite - see section 17's "Backend hydration overwriting local edits" gotcha), so deleting an event/session or running the "Rensa data" clear-data flow calls this separately to avoid leaving orphaned rows behind with no UI ever pointing at them again.
|
|
|
|
## 16.7 `GET /api/ammc/config`
|
|
|
|
Response:
|
|
|
|
```json
|
|
{
|
|
"config": { /* normalized AMMC config */ },
|
|
"status": { /* buildAmmcStatus() output */ }
|
|
}
|
|
```
|
|
|
|
## 16.8 `POST /api/ammc/config`
|
|
|
|
Request body:
|
|
- config object to normalize and save
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"ok": true,
|
|
"config": { /* normalized config */ },
|
|
"status": { /* buildAmmcStatus() output */ }
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "...",
|
|
"status": { /* buildAmmcStatus() output */ }
|
|
}
|
|
```
|
|
|
|
## 16.9 `GET /api/ammc/status`
|
|
|
|
Response:
|
|
- current output of `buildAmmcStatus()`
|
|
|
|
Practical fields include:
|
|
- whether process is running
|
|
- pid
|
|
- timestamps
|
|
- last exit code/signal
|
|
- last error
|
|
- recent log lines
|
|
- resolved executable path
|
|
- current normalized config
|
|
|
|
## 16.10 `POST /api/ammc/start`
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"ok": true,
|
|
"status": { /* buildAmmcStatus() */ }
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "...",
|
|
"status": { /* buildAmmcStatus() */ }
|
|
}
|
|
```
|
|
|
|
## 16.11 `POST /api/ammc/stop`
|
|
|
|
Success response:
|
|
|
|
```json
|
|
{
|
|
"ok": true,
|
|
"status": { /* buildAmmcStatus() */ }
|
|
}
|
|
```
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "...",
|
|
"status": { /* buildAmmcStatus() */ }
|
|
}
|
|
```
|
|
|
|
## 16.12 `POST /api/export/pdf`
|
|
|
|
Request body:
|
|
|
|
```json
|
|
{
|
|
"title": "...",
|
|
"subtitle": "...",
|
|
"brandName": "...",
|
|
"brandTagline": "...",
|
|
"footer": "...",
|
|
"theme": "classic|minimal|motorsport",
|
|
"logoDataUrl": "data:image/jpeg;base64,...",
|
|
"filename": "results.pdf",
|
|
"sections": [
|
|
{
|
|
"title": "...",
|
|
"headers": ["..."],
|
|
"rows": [["...", "..."]]
|
|
}
|
|
]
|
|
}
|
|
```
|
|
|
|
Success response:
|
|
- binary PDF with `Content-Type: application/pdf`
|
|
|
|
Error response:
|
|
|
|
```json
|
|
{
|
|
"error": "..."
|
|
}
|
|
```
|
|
|
|
## 16.13 Public overlay routes
|
|
|
|
Routes:
|
|
- `/public-overlay`
|
|
- `/public-overlay/:mode`
|
|
|
|
Behavior:
|
|
- if `PUBLIC_OVERLAY_TOKEN` is set, query param `token` must match or the route returns `403 Forbidden`
|
|
- if no token environment variable is set, the overlay route is available without a query token
|
|
- on success serves `index.html`
|
|
|
|
Use for:
|
|
- public OBS/browser-source overlays without exposing admin path directly
|
|
|
|
## 16.14 Public training profile routes
|
|
|
|
Routes:
|
|
- page: `GET /public-training/:shareToken`
|
|
- QR code for the page's own URL: `GET /public-training/qr/:shareToken`
|
|
- data: `GET /public-training/api/:shareToken`
|
|
- restricted actions (same token authorization as the data route): `POST /public-training/api/:shareToken/markers`, `.../even-laps`, `.../step-training`, `.../exercise-sessions` - the driver-self-service actions (marking a lap, "Jämna varv" lap-evening, step-training logging, and guided exercise session logging) each read-modify-write only their own slice of `state.training` server-side rather than accepting a client's full state blob, so an idle mobile session can't revert unrelated admin edits the way a raw `POST /api/state` could (see section 17.6).
|
|
|
|
Authorization:
|
|
- `shareToken` must match an enabled entry in `state.training.shares`
|
|
- token length is at least 24 characters after normalization
|
|
- missing, disabled, replaced, or unknown tokens return `404` rather than revealing whether a driver exists
|
|
|
|
Sanitized response fields:
|
|
- selected person's display name plus linked class names and brands
|
|
- one `classProfiles` entry per linked class; no cross-class performance aggregate is emitted
|
|
- no club rank or other driver names; the public profile focuses on personal development
|
|
- class-specific totals plus optional pace history, achievements, stint summaries, best-three, five-minute result, goals, and daily summaries
|
|
- optional detail sections are omitted server-side according to the share visibility map; core lap/day/best/consistency totals remain visible
|
|
- performance data includes bounded active 30-minute pace buckets and recent stint summaries without raw laps
|
|
- optional class-specific `currentSession` aggregates when a valid start age (or backward-compatible recent `since` timestamp) is supplied
|
|
- class-specific next automatic milestone, recommendation level, target lap, goals, and reward progress
|
|
- public club branding and safe PNG/JPEG/WebP logo data
|
|
|
|
Explicitly excluded:
|
|
- transponder IDs
|
|
- club and country profile metadata
|
|
- driver IDs and names of other drivers
|
|
- cars, events, sessions, assignments, and raw passings
|
|
- race settings and decoder/AMMC configuration
|
|
- complete `/api/state` payload
|
|
|
|
Static serving boundary:
|
|
- Express serves static files only under `/src` and `/docs`
|
|
- `data/`, `AMMC/`, `server.js`, scripts, manifests, and package files are not static downloads
|
|
- `public-training.html` and `index.html` are served only by explicit routes/fallback handlers
|
|
|
|
## 17. Regression History / Known Gotchas
|
|
|
|
This section captures bugs already seen in this codebase after the modular split.
|
|
|
|
## 17.1 Missing dependency injection from `app.js`
|
|
|
|
Observed failures:
|
|
- `DEFAULT_OBS_OVERLAY_SETTINGS` before initialization
|
|
- `OBS_LAYOUTS` before initialization
|
|
- `formatLap is not defined`
|
|
- `formatPredictedLapDelta is not a function`
|
|
- `getPassingValidationLabel` dependency missing
|
|
|
|
Pattern:
|
|
- helper/module was extracted or wrapper changed
|
|
- consumer module signature expected injected helper
|
|
- `app.js` no longer passed it through correctly
|
|
|
|
Mitigation:
|
|
- whenever a module crashes after split, compare:
|
|
- imported function in `app.js`
|
|
- wrapper function in `app.js`
|
|
- destructured params in target module
|
|
|
|
## 17.2 Local mutation vs canonical state update
|
|
|
|
Observed failures:
|
|
- race format values reverted after save
|
|
- team create/edit/delete looked successful but UI snapped back
|
|
- branding changes could be lost after rerender
|
|
|
|
Pattern:
|
|
- local `event` object mutated
|
|
- canonical `state.events` was not updated via array replacement
|
|
|
|
Mitigation:
|
|
- in controllers, prefer `updateEvent(...)` / array replacement pattern
|
|
- do not rely on mutating local references inside a controller
|
|
|
|
## 17.3 Event manager save fragility
|
|
|
|
Observed failures:
|
|
- session type saved as `open practice` instead of selected type
|
|
- team save buttons did nothing
|
|
- team save worked for create but not edit
|
|
- race format save reverted min/max values
|
|
|
|
Pattern:
|
|
- `Hantera` mixes many forms, rerenders, and local references in one controller
|
|
|
|
Mitigation:
|
|
- treat `src/event_manager_controller.js` as a high-risk file
|
|
- verify submit source, selected DOM node, canonical update, then rerender in that order
|
|
|
|
## 17.4 Team race pool confusion
|
|
|
|
Observed failures:
|
|
- team race showed class-only drivers when user wanted all drivers
|
|
- race participant list and team pool affected each other
|
|
- selecting team members unexpectedly affected participant selection or vice versa
|
|
|
|
Pattern:
|
|
- using the same pool/list for:
|
|
- race participants
|
|
- team selection
|
|
|
|
Mitigation:
|
|
- keep race participant scope and team pool scope separate
|
|
- document clearly whether team race uses:
|
|
- all drivers
|
|
- or only race participants
|
|
|
|
## 17.5 Overlay/public route issues
|
|
|
|
Observed failures:
|
|
- public overlay loaded plain page without JS/CSS behavior
|
|
- overlay preview timer in main app did not tick
|
|
- OBS config dropdowns closed immediately
|
|
- overlay/logo/theme inconsistencies
|
|
|
|
Pattern:
|
|
- nested routes and overlay runtime had different bootstrap needs
|
|
|
|
Mitigation:
|
|
- prefer absolute asset paths in `index.html`
|
|
- keep overlay refresh timers separate from admin rerenders
|
|
- test:
|
|
- admin overlay page
|
|
- popup overlay
|
|
- public overlay
|
|
- OBS overlay
|
|
|
|
## 17.6 Backend hydration overwriting local edits
|
|
|
|
Observed failures:
|
|
- edits in admin pages could appear to save and then revert
|
|
|
|
Pattern:
|
|
- local dirty state vs backend hydration/sync race
|
|
|
|
Mitigation:
|
|
- treat backend hydration and local dirty flags as runtime concerns
|
|
- inspect `src/runtime_services.js` together with the affected save path
|
|
|
|
## 17.7 Settings forms replaced by decoder reconnect
|
|
|
|
Observed failure:
|
|
- decoder IP/port fields and checkboxes reset while the operator was typing
|
|
- the operator had to enter and save values before the next refresh
|
|
|
|
Pattern:
|
|
- an unreachable or unstable WebSocket triggers `error`, `close`, reconnect after two seconds, and `open/error` again
|
|
- each lifecycle event previously called full `renderView()` while `Settings` was active
|
|
- initial backend hydration or `voiceschanged` could also replace a newly focused form
|
|
|
|
Mitigation:
|
|
- never include `settings` in decoder lifecycle rerender targets in `src/decoder_runtime.js`
|
|
- use `renderViewFromBackground()` for asynchronous app/bootstrap updates
|
|
- mark Settings as draft-active on `focusin`, `input`, and `change`
|
|
- keep a regression assertion in `tests/decoder_runtime.test.js` that `open/error/close` does not render Settings
|
|
|
|
## 18. Automated Regression Tests
|
|
|
|
Run:
|
|
|
|
```bash
|
|
npm test
|
|
```
|
|
|
|
`tests/training_logic.test.js` covers:
|
|
- training-state normalization and duplicate rejection
|
|
- invalid, anonymous, and sub-500 ms lap exclusion
|
|
- replacement of current-session ledger rows after corrections
|
|
- retention of archived/deleted-session history
|
|
- personal-profile isolation, same-class multi-transponder aggregation, and 2WD/4WD separation
|
|
- recommendation branch selection
|
|
- custom goal and automatic milestone progress
|
|
- selected-profile/class active-practice isolation, current-start filtering, and non-practice rejection
|
|
- configured max-lap and two-minute fallback stint boundaries, cross-session/source isolation, and boundary-lap exclusion
|
|
- best-three consecutive calculation and five-minute final-lap/average-pace behavior, including a sanity bound that prevents impossible combined results
|
|
- trimmed 30-minute pace buckets and weekday aggregation
|
|
- class-isolated setup-marker before/after comparison
|
|
- short-stint suppression, 10-lap race pace, and mistake detection
|
|
|
|
`tests/public_training_profile.test.js` covers:
|
|
- enabled/disabled/unknown share-token handling
|
|
- personal-profile isolation, class-specific statistics, and response sanitization
|
|
- personal timer aggregate and frozen-window calculations
|
|
- clock-skew-safe query normalization and bounds
|
|
|
|
`tests/driver_profile_logic.test.js` covers `findTransponderConflict`:
|
|
- flags a transponder shared across two different personal profiles
|
|
- never flags one person's own multi-class entries sharing a transponder
|
|
- names the conflicting driver and class in the returned conflict
|
|
|
|
`tests/race_timing_logic.test.js` covers:
|
|
- race-format parsing, defaults, lap limits, participants, and teams
|
|
- practice-only Open Practice bundle creation and persisted mode markers
|
|
- wizard generation of practice, qualifying, and team-race sessions
|
|
- qualifying heat generation and manual-grid-safe reseeding
|
|
- final generation, reserved bump slots, and bump-up promotion
|
|
- timed, follow-up, and untimed session clocks
|
|
- race lap windows and best/consecutive seed metrics
|
|
- qualifying points, tie comparisons, and leaderboard gaps
|
|
- multi-leg final standings and counted-leg scoring
|
|
- `getEventDrivers` preserving participant-selection order (not directory creation order) and dropping stale/out-of-class ids
|
|
- `getSessionSortWeight`'s practice-first ordering (`??` not `||`, since `open_practice`'s own weight is `0`)
|
|
- `buildEventSchedule`'s cascading planned-time math, running-order sort, track-mode exclusion, and re-anchoring to a session's real start/end (including overtime from a pause)
|
|
- `personalTimeUp` (staggered-mode personal window elapsed, excluding paused time) and the staggered-mode shared-clock extension
|
|
|
|
`tests/track_layouts_logic.test.js` covers:
|
|
- layout normalization/sorting and label defaulting/renaming
|
|
- `getTrackLayoutIdAt`'s contiguous "layout active at time X" lookup at its boundaries
|
|
- `getTrackRecordMs` scoping a live lap's comparison to only same-layout sessions, never conflating a layout-tagged session with an untagged legacy one
|
|
|
|
`tests/judging_logic.test.js` covers:
|
|
- cumulative lap/time corrections, reset, and correction-state undo
|
|
- manual lap invalidation and competitor-result recalculation
|
|
- restoration and undo of passing validity
|
|
- safe handling when no counted lap exists
|
|
- competitor and judging-log filters
|
|
|
|
`tests/runtime_persistence.test.js` covers:
|
|
- persisted entity/settings normalization during backend hydration
|
|
- invalid-theme fallback and retention of local setting defaults
|
|
- hydration success/error behavior and no-write-back handling
|
|
- full-state POST payloads and synced-version advancement
|
|
- dirty-state protection when newer local edits occur during a request
|
|
- failed-sync behavior without false version advancement
|
|
|
|
`tests/decoder_runtime.test.js` covers:
|
|
- split and pit roles never incrementing normal laps
|
|
- pit-entry attribution surviving an endurance driver/transponder change
|
|
- one WebSocket per enabled decoder role
|
|
- minimum-lap shortcut rejection and maximum-lap counted stint boundaries
|
|
- decoder lifecycle events not rerendering and replacing the Settings form
|
|
|
|
`tests/audio_runtime.test.js` covers:
|
|
- explicit and language-based speech voice selection
|
|
- practice-specific versus race-specific start/finish phrases
|
|
- per-driver phonetic spoken-name selection and busy-speech beep fallback
|
|
- race-start overlay and audio cue dispatch
|
|
|
|
`tests/server_persistence.integration.test.js` starts an isolated backend with a temporary SQLite data directory and covers:
|
|
- health/database path reporting
|
|
- empty-state response and full app-state round-trip
|
|
- passing persistence and session-scoped passing queries
|
|
- atomic hot-update of `resultsBySession[sessionId]` for overlay hydration
|
|
- preservation of the rest of the stored state during a passing hot-update
|
|
|
|
The suite uses Node's built-in `node:test` runner and does not add a test-framework dependency. Windows PowerShell/CMD can run the same suite with `npm.cmd test`.
|
|
|
|
## 19. Recommended Future Additions
|
|
|
|
Closed out 2026-09-12: `resultsBySession`'s competitor row schema (15.7), a full `settings` schema snapshot (15.9), and the SQLite table contract (15.10) are now documented; the browser regression suite (section 18) already covers every critical create/edit/save workflow (classes, drivers, cars, sponsor events, the race wizard, team management, Race Day start/pause/resume/finish, session-type-specific start sequences, Settings tabs, Event Manager tabs, the schedule panel, OBS popup, decoder reconnect).
|
|
|
|
If the project grows further, the next useful additions to this document are:
|
|
- optional neural TTS provider integration for natural start, finish, and driver-name announcements (deferred at the user's request pending a chosen provider - see ROADMAP.md, "More natural race speech")
|
|
- backend-only provider credentials with no API key material in frontend state, exports, or public overlays
|
|
- server-side speech generation and content-addressed cache under `data/tts/` so race playback never waits for a cloud request
|
|
- cached audio invalidation when language, voice, phrase, or a driver's `speechName` changes
|
|
- offline fallback order: cached neural audio -> uploaded WAV/MP3 -> browser system voice -> passing beep
|
|
- provider health/status and a pre-generate-all-names action in Settings before race day
|
|
- a full controller-to-view ID map for every form/button (large - the doc currently documents this per-feature as each area is touched, e.g. the manage-tab targets in 2.2's `event_manager_controller.js` entry, rather than as one exhaustive cross-reference)
|
|
- permissions/authentication design once that work actually starts (ROADMAP.md, "Permissions and mobile Race Control" - deferred, no identity system exists yet)
|
|
|
|
## 20. Race Audio Architecture
|
|
|
|
### 20.1 Ownership and dependency direction
|
|
|
|
`src/race_audio.js` owns audio scheduling only. It does not own session state, laps, validation, leaderboards, penalties, pit timing, or finish rules.
|
|
|
|
Dependency flow:
|
|
|
|
```text
|
|
AMMC WebSocket
|
|
-> decoder_runtime.processDecoderMessageHelper
|
|
-> existing result/leaderboard mutation
|
|
-> triggerRaceAudio(event, metadata)
|
|
-> race_audio.createRaceAudioEngine
|
|
-> short HTMLAudio effect + prioritized Web Speech queue
|
|
|
|
Timing Start button
|
|
-> timing_views validation
|
|
-> raceAudioEngine.runStartSequence
|
|
-> start-light state callbacks
|
|
-> start tone is initiated
|
|
-> existing commitStart callback sets session.startedAt/status
|
|
|
|
1-second application clock
|
|
-> runtime_services.handleSessionTimerTickHelper
|
|
-> existing remaining/follow-up/finish rules
|
|
-> one-shot audio markers on the normalized session
|
|
-> triggerRaceAudio
|
|
```
|
|
|
|
The service is constructed in `src/app.js`. `src/app.js` is the composition root and injects `triggerRaceAudio`, `startSessionWithAudio`, historical-record lookup, speech, settings, and logging callbacks into the extracted modules.
|
|
|
|
### 20.2 Files and contracts
|
|
|
|
- `src/race_audio.js`: event catalog, settings normalization, manifest loading, safe effect playback, fallback, priority/cooldown queue, templates, start-light state machine, start sequence, status.
|
|
- `rc-race-sound-pack/sound_manifest.json`: event-to-effect mapping, `sv`/`en` templates, runtime defaults, optional passing pool names.
|
|
- `server.js`: read-only `/race-sounds` static route. JSON is `no-store`; WAV files may be cached for one day.
|
|
- `src/decoder_runtime.js`: emits audio metadata only after existing validation/result mutation. Split timing never emits a lap; pit roles emit `entering_pits`/`leaving_pits` without adding laps.
|
|
- `src/runtime_services.js`: legacy audio fallback, Web Speech adapter, persisted-state hydration, and one-shot 60/30/10/time-expired/final-lap markers.
|
|
- `src/timing_views.js`: visual start lights and manual race-control cues. It retains the authoritative client-side start callback.
|
|
- `src/settings.js`: persistent volume/language/start configuration and per-event effect/voice matrix.
|
|
- `src/core_views.js`: optional `passSound` on driver and car records.
|
|
|
|
### 20.3 Persisted schema
|
|
|
|
`state.settings.raceAudio` is normalized on local load, backend hydration, seed, import/export, and save:
|
|
|
|
```js
|
|
{
|
|
enabled, muted, language,
|
|
voiceUri, voiceRate, voicePitch,
|
|
masterVolume, effectsVolume, voiceVolume, passingVolume,
|
|
startCountdownSeconds,
|
|
startLights, lightIntervalMs,
|
|
randomStartDelay, minStartDelay, maxStartDelay,
|
|
perCompetitorPassingTone,
|
|
events: { [eventKey]: { effect, voice } },
|
|
templates: { [eventKey]: string }
|
|
}
|
|
```
|
|
|
|
Drivers and cars optionally persist `passSound`. Sessions persist `audioAnnouncements`, a small list of one-shot clock markers reset at every start. Audio log entries are persisted in `state.audioEventLog` and bounded to 500 entries. Decoder passings reuse the normal state synchronization path, so audio logging never adds a blocking write to transponder processing; timing persistence remains the source of truth.
|
|
|
|
### 20.4 Priority, concurrency, and failure behavior
|
|
|
|
- `critical`: track call, red/yellow flag, false start, timing failure, pause.
|
|
- `high`: start, finish, penalty, marshal, final lap.
|
|
- `normal`: fastest lap, track record, leader, countdown, results.
|
|
- `low`: personal best and position changes.
|
|
- `pass`: short transponder effects.
|
|
|
|
Effects use independent `Audio` instances and may overlap. They never hold decoder processing. Voice is serialized by priority. A critical voice can cancel the current lower-priority browser utterance. Cooldowns are scoped by event and competitor where available.
|
|
|
|
All fetch, JSON, file, `Audio.play()`, speech, subscriber, and log failures are caught. A custom missing passing sound retries `effects/transponder_pass.wav`. Failure never mutates or rejects the timing path.
|
|
|
|
### 20.5 Start timing invariant
|
|
|
|
Start-light state is independent from sound and exposes:
|
|
|
|
```text
|
|
IDLE -> GRID -> READY -> LIGHT_1 -> LIGHT_2 -> LIGHT_3 -> LIGHT_4 -> LIGHT_5 -> WAIT_RANDOM -> GO
|
|
```
|
|
|
|
The random value is generated once inside the race-controller service, not by the visual light component. After the delay, the engine initiates the start tone and immediately invokes the existing `commitStart` callback. That callback sets `session.status = running` and `session.startedAt = Date.now()`. No HTTP request occurs between tone initiation and timestamp assignment.
|
|
|
|
Practice types intentionally bypass this sequence. This preserves continuously running Open Practice behavior.
|
|
|
|
### 20.6 Event mapping and calculations
|
|
|
|
Automatic decoder events are emitted only for valid main-loop laps. Personal best requires an earlier personal best. Fastest lap requires an earlier session fastest lap. Track record requires an earlier best lap from another session in the same class. Leader/position events compare the existing leaderboard immediately before and after the valid passing. These checks observe timing results; they do not recalculate standings independently.
|
|
|
|
Finish announcements run only after the existing follow-up/finish logic marks the session finished. Winner and podium use `buildLeaderboard(session)` after that transition. Positive time penalties and removed laps emit the penalty event after the existing judging function saves its correction.
|
|
|
|
### 20.7 Known boundary
|
|
|
|
The application currently has no authentication or role model. Race-control sound buttons therefore inherit the same local operator access as all Timing and Judging controls. Do not expose the administrative application publicly; expose only the existing public overlay endpoints. A future authorization layer should gate all race-control actions together rather than adding audio-only permissions.
|
|
|
|
### 20.8 Tests
|
|
|
|
`tests/race_audio.test.js` covers normalization, language/event mapping, custom-file fallback, critical interruption, start-light order, random delay, and tone/timestamp callback order. Existing decoder, runtime persistence, audio fallback, race timing, and server integration suites remain the regression boundary.
|
|
|
|
## Reliability status and browser checks (2026-09)
|
|
|
|
- `src/sync_status.js` exports pure `getSyncStatus(backend, dirty, now)`. Its precedence is active writes, write failure, pending local changes, connection availability/staleness, then saved/connected. It does not mutate race state or initiate network calls.
|
|
- `src/runtime_services.js` records active state writes in `backend.pendingWrites`, keeps `writeError` distinct from contact status, records `lastSavedAt` only after a successful state POST, and records `lastLoadedAt` after applying a backend state response. A failed POST leaves local dirty/version tracking intact.
|
|
- Existing app-version polling reports server contact through an optional `onContact` callback. `src/app.js` updates `lastContactAt`/`connectionChecked` and renders status text once per second without rebuilding forms. Contact older than 15 seconds is stale. Decoder connectivity remains separate.
|
|
- `index.html` owns `syncStatus`, `syncStatusLabel`, `syncStatusDetail`, `syncStatusRetry`, and `syncWarning`. Retry uses the existing full-state POST when local changes or write errors exist. Successful full-state synchronization at the current local version clears the passing error too. Keep the page open when unsaved changes exist; this is not a new durable offline queue or a multi-controller conflict-resolution mechanism.
|
|
- `tests/sync_status.test.js` verifies status precedence and state-write failure/retry. `tests/browser_smoke.js` drives Chrome/Chromium/Edge over its local debugging protocol with Node's WebSocket API. It launches an isolated server using `RC_TIMING_DATA_DIR` and a temporary browser profile. `CHROME_PATH` overrides discovery. `RC_BROWSER_NO_SANDBOX=1` is an explicit opt-in for restricted test environments; normal runs keep the browser sandbox enabled.
|
|
- The browser suite covers register CRUD creation/editing (not deletion), drafts through two version polls, reload persistence, failed offline saves and retry, session/team flows, and Race Day's full session lifecycle. CI platform coverage (Windows/Linux runs) remains tracked in ROADMAP.md as the one still-open item under "Reliability and browser regression tests" - everything else in that roadmap section is done.
|
|
|
|
`tests/browser_smoke.js` is the entry point (`npm run test:browser`); it wires together one isolated server/browser instance and invokes every scenario file below in sequence:
|
|
- `tests/browser_race_setup.js` - sponsor-event/race/team/session creation, editing, and reload persistence
|
|
- `tests/browser_team_membership.js` - moving a driver between teams (the duplicate-membership bug fix), team-scoped driver pool, and team roster cleanup on driver deletion
|
|
- `tests/browser_event_manager_tabs.js` - Event Manager's 4-tab layout: default tab, per-tab panel visibility, the quick-jump step cards/warning links switching tabs before scrolling, and the Open Grid button jumping to the Live tab
|
|
- `tests/browser_event_schedule.js` - the Schedule tab: saving/clearing a time-of-day schedule, the cascaded running-order table, and the "Delayed" badge
|
|
- `tests/browser_settings_tabs.js` - Settings' 4-tab layout: default tab, per-tab panel visibility, and the active tab surviving a save-triggered re-render
|
|
- `tests/browser_race_day.js` - Race Day start/pause/resume/finish, switching to the next queued heat, against a simulated decoder socket
|
|
- `tests/browser_race_day_start_sequences.js` - the real countdown/light/audio start sequence for heat/qualification/final/team_race/practice sessions (as opposed to open_practice/free_practice's instant start)
|
|
- `tests/browser_obs_popup.js` - the OBS overlay popup opening via a real click, compact layout, and independent live-updates
|
|
- `tests/browser_decoder_reconnect.js` - auto-reconnect after a dropped socket, settling on exactly one connection, and auto-reconnect staying off when disabled
|
|
- `tests/browser_overlays.js` - shared overlay column alignment and sorting isolation across viewport sizes
|
|
|
|
`tests/browser_fake_decoder.js` is a shared helper (not a scenario file itself): it completes just the WebSocket upgrade handshake so any scenario needing a "connected decoder" doesn't need real AMMC hardware, with `dropConnections()` to simulate a network interruption.
|
|
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Overlay headings and rows use the same `--overlay-columns` grid tracks in `src/styles.css`; narrow interactive lists scroll horizontally as one unit. OBS grid rows retain their compact-screen wrapping because they have no sorting toolbar.
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## Decoder Diagnostics (Browser-Local)
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Dependency graph: `app.js -> decoder_runtime.js -> decoder_diagnostics.js`; `app.js -> settings.js -> decoder_diagnostics_view.js -> decoder_diagnostics.js`.
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`decoder_diagnostics.js` exports a shared in-memory collector and an injectable-clock factory for tests. Fixed channel keys are main/split/pit_entry/pit_exit. Socket callbacks record connecting/open/error/close, incoming frame count/time and JSON failures. Existing `processDecoderMessageHelper` branches report ignored reasons or handled/invalid outcomes without changing returns, lap validation, persistence or race state. PASSING is a message counter, not a lap counter. Handled includes non-lap pit/split/start-reference events. At most 50 events and 512 characters per sample are retained per channel; snapshots copy logs so consumers cannot mutate collection state.
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`decoder_diagnostics_view.js` mounts inside a details element outside settingsForm. A one-second timer patches only its own text nodes; it skips closed/paused panels, clears the old timer on remount, and self-clears after detachment. Pause affects display, not collection. Clearing diagnostics preserves socket state and timestamps. Copy uses Clipboard API with a selectable readonly textarea fallback for HTTP. Untrusted payloads are assigned through textContent/value, never interpolated into HTML. No SQLite/localStorage writes, backend endpoint, or public overlay exposure is added. Refresh resets diagnostics independently of saved settings.
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Reason codes: invalid_message (not an object), not_passing, no_running_session, missing_transponder, not_registered, already_in_pit, pit_exit_without_entry, split_without_reference, split_locktime, below_min (stored invalid lap). Handled events: pit_entry, pit_exit, split, start_reference, lap_counted or the existing validation warning. invalid_json means parsing failed before processing. The raw frame helps diagnose upstream protocol problems without changing parsing behavior.
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Tests: decoder_diagnostics.test.js covers bounds, isolation, snapshots and outcomes; decoder_runtime.test.js exercises socket reception/JSON errors/disconnection/open status without settings rerender. browser_smoke.js verifies live diagnostics update while an edited settings URL remains unchanged. Hardware/network reconnect behavior still requires a real-decoder smoke test.
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## Mobile Profile Retrieval Status
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`public-training.html` owns a connection-status container outside `publicTrainingRoot`. `src/public_training.js` keeps a browser-memory `profileConnection` (lastSuccessAt, failed, loading) and patches only status text, state attribute and retry button each second. No additional script dependency or reverse-proxy allowlist route is needed. `src/public_training.css` supplies compact theme-aware status styling.
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`loadProfile` serializes requests, uses AbortController with a 15-second timer, and releases its lock in finally. Existing 10-second visible-page polling and before/after-response edit guards remain. Only a successfully applied profile updates lastSuccessAt; responses deferred due to active editing never falsely refresh it. Failed background requests preserve loaded DOM and data. A 30-second age marks data stale. Retry uses the same background-safe load path. Status is not a write acknowledgement or decoder health indicator. This change adds no persistence or server/API contract.
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`tests/public_training_refresh.test.js` exercises stale/failure/recovery, non-overlap, deferred responses, independent status DOM and timeout recovery. Browser smoke coverage simulates network loss on a real personal profile and retries after network restoration using isolated state.
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